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**English |** [**简体中文**](README_zh.md) **English |** [**简体中文**](README_zh.md)
pkpy is a lightweight(~10000 LOC) Python interpreter for game scripting, built on C++17 with STL. pkpy is a lightweight(~14K LOC) Python interpreter for game scripting, built on C++17 with STL.
It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance. It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies. pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies.

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# Welcome to pocketpy # Welcome to pocketpy
pkpy is a lightweight(~10000 LOC) Python interpreter for game scripting, built on C++17 with STL. pkpy is a lightweight(~14K LOC) Python interpreter for game scripting, built on C++17 with STL.
It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance. It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies. pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies.