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Update config.h
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src/config.h
17
src/config.h
@ -7,28 +7,35 @@
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#else
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#else
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/*************** feature settings ***************/
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/*************** feature settings ***************/
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// Whether to compile os-related modules
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#define PK_ENABLE_OS 1
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#define PK_ENABLE_OS 1
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// Enable this if you are working with multi-threading (experimental)
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// This triggers necessary locks to make the VM thread-safe
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#define PK_ENABLE_THREAD 0
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#define PK_ENABLE_THREAD 0
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// Whether to use `std::function` to do bindings
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// Whether to use `std::function` to do bindings
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// By default, the function to be binded must be a C function pointer with no capture
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// By default, functions to be binded must be a C function pointer without capture
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// which is fast and simple. However, someone thinks it's not convenient enough.
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// However, someone thinks it's not convenient.
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// By setting this to 1, capturing lambdas can be binded,
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// By setting this to 1, capturing lambdas can be binded,
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// but it's slower and may cause severe "code bloat", also needs more time to compile.
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// but it's slower and may cause severe "code bloat", also needs more time to compile.
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#define PK_ENABLE_STD_FUNCTION 0
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#define PK_ENABLE_STD_FUNCTION 0
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/*************** internal settings ***************/
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/*************** internal settings ***************/
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// This is the maximum size of the value stack in void* units, not bytes
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// This is the maximum size of the value stack in void* units
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// The actual size is `sizeof(void*) * PK_VM_STACK_SIZE`
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// The actual size in bytes equals `sizeof(void*) * PK_VM_STACK_SIZE`
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#define PK_VM_STACK_SIZE 32768
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#define PK_VM_STACK_SIZE 32768
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// This is the maximum number of arguments in a function declaration
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// This is the maximum number of arguments in a function declaration
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// including positional arguments, keyword-only arguments, and varargs
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// including positional arguments, keyword-only arguments, and varargs
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// (not recommended to change this)
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#define PK_MAX_CO_VARNAMES 255
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#define PK_MAX_CO_VARNAMES 255
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// Hash table load factor (smaller ones mean less collision but more memory)
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// Hash table load factor (smaller ones mean less collision but more memory)
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// For class instance
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inline const float kInstAttrLoadFactor = 0.67f;
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inline const float kInstAttrLoadFactor = 0.67f;
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// For class itself
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inline const float kTypeAttrLoadFactor = 0.5f;
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inline const float kTypeAttrLoadFactor = 0.5f;
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#ifdef _WIN32
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#ifdef _WIN32
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@ -39,7 +46,7 @@ inline const float kTypeAttrLoadFactor = 0.5f;
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/*************** debug settings ***************/
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/*************** debug settings ***************/
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// Enable this may help you to find bugs in the VM
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// Enable this may help you find bugs
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#define DEBUG_EXTRA_CHECK 0
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#define DEBUG_EXTRA_CHECK 0
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// Do not edit the following settings unless you know what you are doing
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// Do not edit the following settings unless you know what you are doing
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