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add raylib bindings to doc
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@ -36,6 +36,7 @@ Please see https://pocketpy.dev for details and try the following resources.
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+ [Godot Extension](https://github.com/pocketpy/godot-pocketpy): Use pocketpy in Godot Engine
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+ [VSCode Extension](https://marketplace.visualstudio.com/items?itemName=pocketpy.pocketpy): Debug and profile pocketpy scripts in VSCode
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+ [Flutter Plugin](https://pub.dev/packages/pocketpy): Use pocketpy in Flutter apps
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+ [Raylib Bindings](https://github.com/pocketpy/raylib-bindings): Use raylib with pocketpy
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## Supported Platforms
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@ -15,6 +15,7 @@ Developers are able to write Python bindings via C-API or pybind11 compatible in
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+ [Godot Extension](https://github.com/pocketpy/godot-pocketpy): Use pocketpy in Godot Engine
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+ [VSCode Extension](https://marketplace.visualstudio.com/items?itemName=pocketpy.pocketpy): Debug and profile pocketpy scripts in VSCode
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+ [Flutter Plugin](https://pub.dev/packages/pocketpy): Use pocketpy in Flutter apps
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+ [Raylib Bindings](https://github.com/pocketpy/raylib-bindings): Use raylib with pocketpy
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## What it looks like
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