This commit is contained in:
blueloveTH 2023-05-24 19:09:08 +08:00
parent 3b66008e50
commit 446438c2bc
3 changed files with 287 additions and 8 deletions

View File

@ -66,21 +66,22 @@ if sys.platform == 'linux':
print("amalgamated/pocketpy.h")
with open("amalgamated/pocketpy.cpp", "wt", encoding='utf-8') as f:
for i in ["src/export.h", "c_bindings/pocketpy_c.h", "c_bindings/pocketpy_c.cpp"]:
with open(i, "rt", encoding='utf-8') as g:
f.write(g.read() + '\n\n')
shutil.copy("amalgamated/pocketpy.h", "plugins/flutter/src/pocketpy.h")
shutil.copy("amalgamated/pocketpy.cpp", "plugins/flutter/src/pocketpy.cpp")
shutil.copy("amalgamated/pocketpy.h", "plugins/macos/pocketpy/pocketpy.h")
shutil.copy("c_bindings/pocketpy_c.h", "plugins/flutter/src")
shutil.copy("c_bindings/pocketpy_c.cpp", "plugins/flutter/src/pocketpy.cpp")
shutil.copy("c_bindings/pocketpy_c.h", "plugins/macos/pocketpy/pocketpy_c.h")
shutil.copy("c_bindings/pocketpy_c.cpp", "plugins/macos/pocketpy/pocketpy.cpp")
shutil.copy("amalgamated/pocketpy.cpp", "plugins/macos/pocketpy/pocketpy.cpp")
# unity plugin
unity_ios_root = 'plugins/unity/PocketPyUnityPlugin/Assets/PocketPy/Plugins/iOS'
if os.path.exists(unity_ios_root):
shutil.copy("amalgamated/pocketpy.h", unity_ios_root)
shutil.copy("c_bindings/pocketpy_c.h", unity_ios_root)
shutil.copy("c_bindings/pocketpy_c.cpp", unity_ios_root + '/pocketpy.cpp')
shutil.copy("amalgamated/pocketpy.cpp", unity_ios_root)
# my custom things...
if os.path.exists("/mnt/e/PainterEngine/project/pocketpy.h"):

View File

@ -1,3 +1,140 @@
#ifndef PK_EXPORT
#ifdef _WIN32
#define PK_EXPORT __declspec(dllexport)
#elif __APPLE__
#define PK_EXPORT __attribute__((visibility("default"))) __attribute__((used))
#elif __EMSCRIPTEN__
#include <emscripten.h>
#define PK_EXPORT EMSCRIPTEN_KEEPALIVE
#else
#define PK_EXPORT
#endif
#define PK_LEGACY_EXPORT PK_EXPORT inline
#endif
#ifndef POCKETPY_C_H
#define POCKETPY_C_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
#include "export.h"
typedef struct pkpy_vm_handle pkpy_vm;
//we we take a lot of inspiration from the lua api for these bindings
//the key difference being most methods return a bool,
//true if it succeeded false if it did not
//if a method returns false call the pkpy_clear_error method to check the error and clear it
//if pkpy_clear_error returns false it means that no error was set, and it takes no action
//if pkpy_clear_error returns true it means there was an error and it was cleared,
//it will provide a string summary of the error in the message parameter (if it is not NULL)
//if null is passed in as message, and it will just print the message to stderr
PK_EXPORT bool pkpy_clear_error(pkpy_vm*, char** message);
//NOTE you are responsible for freeing message
//this will cause the vm to enter an error state and report the given message
//when queried
//note that at the moment this is more like a panic than throwing an error
//the user will not be able to catch it with python code
PK_EXPORT bool pkpy_error(pkpy_vm*, const char* message);
PK_EXPORT pkpy_vm* pkpy_vm_create(bool use_stdio, bool enable_os);
PK_EXPORT bool pkpy_vm_run(pkpy_vm*, const char* source);
PK_EXPORT void pkpy_vm_destroy(pkpy_vm*);
typedef int (*pkpy_function)(pkpy_vm*);
PK_EXPORT bool pkpy_pop(pkpy_vm*, int n);
//push the item at index onto the top of the stack (as well as leaving it where
//it is on the stack)
PK_EXPORT bool pkpy_push(pkpy_vm*, int index);
PK_EXPORT bool pkpy_push_function(pkpy_vm*, pkpy_function);
PK_EXPORT bool pkpy_push_int(pkpy_vm*, int);
PK_EXPORT bool pkpy_push_float(pkpy_vm*, double);
PK_EXPORT bool pkpy_push_bool(pkpy_vm*, bool);
PK_EXPORT bool pkpy_push_string(pkpy_vm*, const char*);
PK_EXPORT bool pkpy_push_stringn(pkpy_vm*, const char*, int length);
PK_EXPORT bool pkpy_push_voidp(pkpy_vm*, void*);
PK_EXPORT bool pkpy_push_none(pkpy_vm*);
PK_EXPORT bool pkpy_set_global(pkpy_vm*, const char* name);
PK_EXPORT bool pkpy_get_global(pkpy_vm*, const char* name);
//first push callable you want to call
//then push the arguments to send
//argc is the number of arguments that was pushed (not counting the callable)
PK_EXPORT bool pkpy_call(pkpy_vm*, int argc);
//first push the object the method belongs to (self)
//then push the the argments
//argc is the number of arguments that was pushed (not counting the callable or self)
//name is the name of the method to call on the object
PK_EXPORT bool pkpy_call_method(pkpy_vm*, const char* name, int argc);
//we will break with the lua api here
//lua uses 1 as the index to the first pushed element for all of these functions
//but we will start counting at zero to match python
//we will allow negative numbers to count backwards from the top
PK_EXPORT bool pkpy_to_int(pkpy_vm*, int index, int* ret);
PK_EXPORT bool pkpy_to_float(pkpy_vm*, int index, double* ret);
PK_EXPORT bool pkpy_to_bool(pkpy_vm*, int index, bool* ret);
PK_EXPORT bool pkpy_to_voidp(pkpy_vm*, int index, void** ret);
//this method provides a strong reference, you are responsible for freeing the
//string when you are done with it
PK_EXPORT bool pkpy_to_string(pkpy_vm*, int index, char** ret);
//this method provides a weak reference, it is only valid until the
//next api call
//it is not null terminated
PK_EXPORT bool pkpy_to_stringn(pkpy_vm*, int index, const char** ret, int* size);
//these do not follow the same error semantics as above, their return values
//just say whether the check succeeded or not, or else return the value asked for
PK_EXPORT bool pkpy_is_int(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_float(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_bool(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_string(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_voidp(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_none(pkpy_vm*, int index);
//will return true if global exists
PK_EXPORT bool pkpy_check_global(pkpy_vm*, const char* name);
//will return true if the vm is currently in an error state
PK_EXPORT bool pkpy_check_error(pkpy_vm*);
//will return true if at least free empty slots remain on the stack
PK_EXPORT bool pkpy_check_stack(pkpy_vm*, int free);
//returns the number of elements on the stack
PK_EXPORT int pkpy_stack_size(pkpy_vm*);
typedef void (*OutputHandler)(pkpy_vm*, const char*);
PK_EXPORT void pkpy_set_output_handlers(pkpy_vm*, OutputHandler stdout_handler, OutputHandler stderr_handler);
#ifdef __cplusplus
}
#endif
#endif
#include "pocketpy.h"
#include "pocketpy_c.h"
@ -584,3 +721,5 @@ bool pkpy_error(pkpy_vm* vm_handle, const char* message) {
ERRHANDLER_CLOSE
}

View File

@ -1,3 +1,140 @@
#ifndef PK_EXPORT
#ifdef _WIN32
#define PK_EXPORT __declspec(dllexport)
#elif __APPLE__
#define PK_EXPORT __attribute__((visibility("default"))) __attribute__((used))
#elif __EMSCRIPTEN__
#include <emscripten.h>
#define PK_EXPORT EMSCRIPTEN_KEEPALIVE
#else
#define PK_EXPORT
#endif
#define PK_LEGACY_EXPORT PK_EXPORT inline
#endif
#ifndef POCKETPY_C_H
#define POCKETPY_C_H
#ifdef __cplusplus
extern "C" {
#endif
#include <stdbool.h>
#include <stdint.h>
#include "export.h"
typedef struct pkpy_vm_handle pkpy_vm;
//we we take a lot of inspiration from the lua api for these bindings
//the key difference being most methods return a bool,
//true if it succeeded false if it did not
//if a method returns false call the pkpy_clear_error method to check the error and clear it
//if pkpy_clear_error returns false it means that no error was set, and it takes no action
//if pkpy_clear_error returns true it means there was an error and it was cleared,
//it will provide a string summary of the error in the message parameter (if it is not NULL)
//if null is passed in as message, and it will just print the message to stderr
PK_EXPORT bool pkpy_clear_error(pkpy_vm*, char** message);
//NOTE you are responsible for freeing message
//this will cause the vm to enter an error state and report the given message
//when queried
//note that at the moment this is more like a panic than throwing an error
//the user will not be able to catch it with python code
PK_EXPORT bool pkpy_error(pkpy_vm*, const char* message);
PK_EXPORT pkpy_vm* pkpy_vm_create(bool use_stdio, bool enable_os);
PK_EXPORT bool pkpy_vm_run(pkpy_vm*, const char* source);
PK_EXPORT void pkpy_vm_destroy(pkpy_vm*);
typedef int (*pkpy_function)(pkpy_vm*);
PK_EXPORT bool pkpy_pop(pkpy_vm*, int n);
//push the item at index onto the top of the stack (as well as leaving it where
//it is on the stack)
PK_EXPORT bool pkpy_push(pkpy_vm*, int index);
PK_EXPORT bool pkpy_push_function(pkpy_vm*, pkpy_function);
PK_EXPORT bool pkpy_push_int(pkpy_vm*, int);
PK_EXPORT bool pkpy_push_float(pkpy_vm*, double);
PK_EXPORT bool pkpy_push_bool(pkpy_vm*, bool);
PK_EXPORT bool pkpy_push_string(pkpy_vm*, const char*);
PK_EXPORT bool pkpy_push_stringn(pkpy_vm*, const char*, int length);
PK_EXPORT bool pkpy_push_voidp(pkpy_vm*, void*);
PK_EXPORT bool pkpy_push_none(pkpy_vm*);
PK_EXPORT bool pkpy_set_global(pkpy_vm*, const char* name);
PK_EXPORT bool pkpy_get_global(pkpy_vm*, const char* name);
//first push callable you want to call
//then push the arguments to send
//argc is the number of arguments that was pushed (not counting the callable)
PK_EXPORT bool pkpy_call(pkpy_vm*, int argc);
//first push the object the method belongs to (self)
//then push the the argments
//argc is the number of arguments that was pushed (not counting the callable or self)
//name is the name of the method to call on the object
PK_EXPORT bool pkpy_call_method(pkpy_vm*, const char* name, int argc);
//we will break with the lua api here
//lua uses 1 as the index to the first pushed element for all of these functions
//but we will start counting at zero to match python
//we will allow negative numbers to count backwards from the top
PK_EXPORT bool pkpy_to_int(pkpy_vm*, int index, int* ret);
PK_EXPORT bool pkpy_to_float(pkpy_vm*, int index, double* ret);
PK_EXPORT bool pkpy_to_bool(pkpy_vm*, int index, bool* ret);
PK_EXPORT bool pkpy_to_voidp(pkpy_vm*, int index, void** ret);
//this method provides a strong reference, you are responsible for freeing the
//string when you are done with it
PK_EXPORT bool pkpy_to_string(pkpy_vm*, int index, char** ret);
//this method provides a weak reference, it is only valid until the
//next api call
//it is not null terminated
PK_EXPORT bool pkpy_to_stringn(pkpy_vm*, int index, const char** ret, int* size);
//these do not follow the same error semantics as above, their return values
//just say whether the check succeeded or not, or else return the value asked for
PK_EXPORT bool pkpy_is_int(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_float(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_bool(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_string(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_voidp(pkpy_vm*, int index);
PK_EXPORT bool pkpy_is_none(pkpy_vm*, int index);
//will return true if global exists
PK_EXPORT bool pkpy_check_global(pkpy_vm*, const char* name);
//will return true if the vm is currently in an error state
PK_EXPORT bool pkpy_check_error(pkpy_vm*);
//will return true if at least free empty slots remain on the stack
PK_EXPORT bool pkpy_check_stack(pkpy_vm*, int free);
//returns the number of elements on the stack
PK_EXPORT int pkpy_stack_size(pkpy_vm*);
typedef void (*OutputHandler)(pkpy_vm*, const char*);
PK_EXPORT void pkpy_set_output_handlers(pkpy_vm*, OutputHandler stdout_handler, OutputHandler stderr_handler);
#ifdef __cplusplus
}
#endif
#endif
#include "pocketpy.h"
#include "pocketpy_c.h"
@ -584,3 +721,5 @@ bool pkpy_error(pkpy_vm* vm_handle, const char* message) {
ERRHANDLER_CLOSE
}