diff --git a/docs/unity/console.md b/docs/unity/console.md
index 9d576098..362747ce 100644
--- a/docs/unity/console.md
+++ b/docs/unity/console.md
@@ -1,5 +1,5 @@
---
-label: Python Console
+label: Python console
icon: dot
order: 5
---
diff --git a/docs/unity/examples.md b/docs/unity/examples.md
new file mode 100644
index 00000000..d74d7e4d
--- /dev/null
+++ b/docs/unity/examples.md
@@ -0,0 +1,167 @@
+---
+label: Examples
+icon: dot
+order: 4
+---
+
+See `Assets/PocketPython/Examples` after you import the plugin.
+
+
+
+## Primes Example
+
+```csharp
+using UnityEngine;
+
+namespace PocketPython
+{
+
+ ///
+ /// Example of using PocketPython to find prime numbers.
+ ///
+ public class PrimesExample : MonoBehaviour
+ {
+ // Start is called before the first frame update
+ void Start()
+ {
+ var vm = new VM();
+ const string source = @"
+def is_prime(x):
+ if x < 2:
+ return False
+ for i in range(2, x):
+ if x % i == 0:
+ return False
+ return True
+
+primes = [i for i in range(2, 20) if is_prime(i)]
+print(primes)
+";
+ CodeObject code = vm.Compile(source, "main.py", CompileMode.EXEC_MODE);
+ vm.Exec(code); // [2, 3, 5, 7, 11, 13, 17, 19]
+ }
+ }
+
+}
+```
+
+
+
+### Vector2 Example
+
+```csharp
+using UnityEngine;
+
+namespace PocketPython
+{
+
+ ///
+ /// Example of making UnityEngine.Vector2 available to Python.
+ ///
+ public class Vector2Example : MonoBehaviour
+ {
+ // Start is called before the first frame update
+ void Start()
+ {
+ var vm = new VM();
+ // register UnityEngine.Vector2 type into the builtins module
+ vm.RegisterAutoType(vm.builtins);
+
+ vm.Exec("print(Vector2)", "main.py"); //
+ vm.Exec("v = Vector2(1, 2)", "main.py");
+ vm.Exec("print(v)", "main.py"); // (1.0, 2.0)
+ vm.Exec("print(v.x)", "main.py"); // 1.0
+ vm.Exec("print(v.y)", "main.py"); // 2.0
+ vm.Exec("print(v.magnitude)", "main.py"); // 2.236068
+ vm.Exec("print(v.normalized)", "main.py"); // (0.4472136, 0.8944272)
+ vm.Exec("print(Vector2.Dot(v, v))", "main.py"); // 5.0
+ vm.Exec("print(Vector2.get_up())", "main.py"); // (0.0, 1.0)
+
+ Vector2 v = (Vector2)vm.Eval("Vector2(3, 4) + v");
+ Debug.Log(v); // (4.0, 6.0)
+ }
+ }
+
+}
+```
+
+
+
+### MyClass Example
+
+```csharp
+using UnityEngine;
+using System;
+
+namespace PocketPython
+{
+
+ public class MyClass
+ {
+ public string title;
+ public string msg;
+
+ public void Print()
+ {
+ Debug.Log(title + ": " + msg);
+ }
+ }
+
+ public class PyMyclassType : PyTypeObject
+ {
+ public override string Name => "my_class";
+ public override Type CSType => typeof(MyClass);
+
+ [PythonBinding]
+ public object __new__(PyTypeObject cls)
+ {
+ return new MyClass();
+ }
+
+ [PythonBinding(BindingType.Getter)]
+ public string title(MyClass value) => value.title;
+
+ [PythonBinding(BindingType.Getter)]
+ public string msg(MyClass value) => value.msg;
+
+ [PythonBinding(BindingType.Setter)]
+ public void title(MyClass value, string title) => value.title = title;
+
+ [PythonBinding(BindingType.Setter)]
+ public void msg(MyClass value, string msg) => value.msg = msg;
+
+ [PythonBinding]
+ public void print(MyClass value) => value.Print();
+ }
+
+
+ ///
+ /// Example of binding a custom C# class to Python.
+ ///
+ public class MyClassExample : MonoBehaviour
+ {
+ // Start is called before the first frame update
+ void Start()
+ {
+ var vm = new VM();
+
+ // register MyClass type into the builtins module
+ vm.RegisterType(new PyMyclassType(), vm.builtins);
+
+ vm.Exec("print(my_class)", "main.py"); //
+ vm.Exec("c = my_class()", "main.py");
+ vm.Exec("c.title = 'Greeting'", "main.py");
+ vm.Exec("c.msg = 'Hello, world!'", "main.py");
+
+ string title = vm.Eval("c.title").ToString();
+ string msg = vm.Eval("c.msg").ToString();
+
+ Debug.Log(title + ": " + msg); // Greeting: Hello, world!
+
+ vm.Exec("c.print()", "main.py"); // Greeting: Hello, world!
+ }
+ }
+
+}
+```
+
diff --git a/docs/unity/index.yml b/docs/unity/index.yml
index a0024f8e..dd6fdd20 100644
--- a/docs/unity/index.yml
+++ b/docs/unity/index.yml
@@ -1,3 +1,3 @@
-label: Unity Plugin
+label: Unity plugin
icon: code
order: 0
\ No newline at end of file
diff --git a/docs/unity/vm.md b/docs/unity/vm.md
index 7c0ad4e0..2564c561 100644
--- a/docs/unity/vm.md
+++ b/docs/unity/vm.md
@@ -1,5 +1,5 @@
---
-label: Virtual Machine
+label: Virtual machine
icon: dot
order: 20
---