Update array2d.pyi

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blueloveTH 2025-02-13 16:18:02 +08:00
parent 93cd5e48a7
commit 78caf8290c

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@ -62,22 +62,22 @@ class array2d_like[T]:
# algorithms
def count(self, value: T) -> int:
"""Counts the number of cells with the given value."""
"""Count the number of cells with the given value."""
def count_neighbors(self, value: T, neighborhood: Neighborhood) -> array2d[int]:
"""Counts the number of neighbors with the given value for each cell."""
"""Count the number of neighbors with the given value for each cell."""
def get_bounding_rect(self, value: T) -> tuple[int, int, int, int]:
"""Gets the bounding rectangle of the given value.
"""Get the bounding rectangle of the given value.
Returns a tuple `(x, y, width, height)` or raise `ValueError` if the value is not found.
"""
def convolve(self: array2d_like[int], kernel: array2d_like[int], padding: int) -> array2d[int]:
"""Convolves the array with the given kernel."""
"""Convolve the array with the given kernel."""
def get_connected_components(self, value: T, neighborhood: Neighborhood) -> tuple[array2d[int], int]:
"""Gets connected components of the grid.
"""Get connected components of the grid.
Returns the `visited` array and the number of connected components,
where `0` means unvisited, and non-zero means the index of the connected component.
@ -119,7 +119,9 @@ class chunked_array2d[T, TContext]:
def clear(self) -> None: ...
def world_to_chunk(self, world_pos: vec2i) -> tuple[vec2i, vec2i]: ...
def world_to_chunk(self, world_pos: vec2i) -> tuple[vec2i, vec2i]:
"""Convert world position to chunk position and local position."""
def add_chunk(self, chunk_pos: vec2i) -> TContext: ...
def remove_chunk(self, chunk_pos: vec2i) -> bool: ...
def get_context(self, chunk_pos: vec2i) -> TContext | None: ...