This commit is contained in:
blueloveTH 2023-05-12 14:03:15 +08:00
parent 80a5d5a13e
commit 94b70061b4
5 changed files with 175 additions and 114 deletions

View File

@ -63,18 +63,11 @@ if sys.platform == 'linux':
print("Test build success!") print("Test build success!")
os.remove("pocketpy") os.remove("pocketpy")
# plugins sync print("amalgamated/pocketpy.h")
shutil.copy("amalgamated/pocketpy.h", "plugins/flutter/src/pocketpy.h")
shutil.copy("amalgamated/pocketpy.h", "plugins/macos/pocketpy/pocketpy.h")
if os.path.exists("plugins/unity/PocketPyUnityPlugin"):
unity_ios_header = 'plugins/unity/PocketPyUnityPlugin/Assets/PocketPy/Plugins/iOS/pocketpy.h'
shutil.copy("amalgamated/pocketpy.h", unity_ios_header)
if os.path.exists("plugins/godot/godot-cpp/pocketpy"):
shutil.copy("amalgamated/pocketpy.h", "plugins/godot/godot-cpp/pocketpy/src/pocketpy.h")
# my custom things...
if os.path.exists("/mnt/e/PainterEngine/project/pocketpy.h"): if os.path.exists("/mnt/e/PainterEngine/project/pocketpy.h"):
shutil.copy("amalgamated/pocketpy.h", "/mnt/e/PainterEngine/project/pocketpy.h") shutil.copy("amalgamated/pocketpy.h", "/mnt/e/PainterEngine/project/pocketpy.h")
shutil.copy("src/linalg.pyi", "/mnt/e/PainterEngine/game/linalg.pyi")
print("amalgamated/pocketpy.h")

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@ -113,6 +113,7 @@ static_assert(std::numeric_limits<f64>::is_iec559);
struct Dummy { }; struct Dummy { };
struct DummyInstance { }; struct DummyInstance { };
struct DummyModule { }; struct DummyModule { };
struct NoReturn { };
struct Discarded { }; struct Discarded { };
struct Type { struct Type {

View File

@ -5,7 +5,7 @@
namespace pkpy{ namespace pkpy{
static constexpr float kEpsilon = 1e-5f; static constexpr float kEpsilon = 1e-4f;
inline static bool isclose(float a, float b){ return fabsf(a - b) < kEpsilon; } inline static bool isclose(float a, float b){ return fabsf(a - b) < kEpsilon; }
struct Vec2{ struct Vec2{
@ -29,10 +29,35 @@ struct Vec2{
float cross(const Vec2& v) const { return x * v.y - y * v.x; } float cross(const Vec2& v) const { return x * v.y - y * v.x; }
float length() const { return sqrtf(x * x + y * y); } float length() const { return sqrtf(x * x + y * y); }
float length_squared() const { return x * x + y * y; } float length_squared() const { return x * x + y * y; }
void normalize() { float l = length(); x /= l; y /= l; } NoReturn normalize() { float l = length(); x /= l; y /= l; return {}; }
Vec2 normalized() const { float l = length(); return Vec2(x / l, y / l); } Vec2 normalized() const { float l = length(); return Vec2(x / l, y / l); }
}; };
struct Vec3{
float x, y, z;
Vec3() : x(0.0f), y(0.0f), z(0.0f) {}
Vec3(float x, float y, float z) : x(x), y(y), z(z) {}
Vec3(const Vec3& v) : x(v.x), y(v.y), z(v.z) {}
Vec3 operator+(const Vec3& v) const { return Vec3(x + v.x, y + v.y, z + v.z); }
Vec3& operator+=(const Vec3& v) { x += v.x; y += v.y; z += v.z; return *this; }
Vec3 operator-(const Vec3& v) const { return Vec3(x - v.x, y - v.y, z - v.z); }
Vec3& operator-=(const Vec3& v) { x -= v.x; y -= v.y; z -= v.z; return *this; }
Vec3 operator*(float s) const { return Vec3(x * s, y * s, z * s); }
Vec3& operator*=(float s) { x *= s; y *= s; z *= s; return *this; }
Vec3 operator/(float s) const { return Vec3(x / s, y / s, z / s); }
Vec3& operator/=(float s) { x /= s; y /= s; z /= s; return *this; }
Vec3 operator-() const { return Vec3(-x, -y, -z); }
bool operator==(const Vec3& v) const { return isclose(x, v.x) && isclose(y, v.y) && isclose(z, v.z); }
bool operator!=(const Vec3& v) const { return !isclose(x, v.x) || !isclose(y, v.y) || !isclose(z, v.z); }
float dot(const Vec3& v) const { return x * v.x + y * v.y + z * v.z; }
Vec3 cross(const Vec3& v) const { return Vec3(y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x); }
float length() const { return sqrtf(x * x + y * y + z * z); }
float length_squared() const { return x * x + y * y + z * z; }
NoReturn normalize() { float l = length(); x /= l; y /= l; z /= l; return {}; }
Vec3 normalized() const { float l = length(); return Vec3(x / l, y / l, z / l); }
};
struct Mat3x3{ struct Mat3x3{
union { union {
struct { struct {
@ -129,6 +154,14 @@ struct Mat3x3{
return ret; return ret;
} }
Vec3 matmul(const Vec3& other) const{
Vec3 ret;
ret.x = _11 * other.x + _12 * other.y + _13 * other.z;
ret.y = _21 * other.x + _22 * other.y + _23 * other.z;
ret.z = _31 * other.x + _32 * other.y + _33 * other.z;
return ret;
}
bool operator==(const Mat3x3& other) const{ bool operator==(const Mat3x3& other) const{
for (int i=0; i<9; ++i){ for (int i=0; i<9; ++i){
if (!isclose(v[i], other.v[i])) return false; if (!isclose(v[i], other.v[i])) return false;
@ -201,12 +234,6 @@ struct Mat3x3{
0.0f, 0.0f, 1.0f); 0.0f, 0.0f, 1.0f);
} }
static Mat3x3 ortho(float left, float right, float bottom, float top){
return Mat3x3(2.0f / (right - left), 0.0f, -(right + left) / (right - left),
0.0f, 2.0f / (top - bottom), -(top + bottom) / (top - bottom),
0.0f, 0.0f, 1.0f);
}
bool is_affine() const{ bool is_affine() const{
float det = _11 * _22 - _12 * _21; float det = _11 * _22 - _12 * _21;
if(fabsf(det) < kEpsilon) return false; if(fabsf(det) < kEpsilon) return false;
@ -261,11 +288,57 @@ struct Mat3x3{
} }
}; };
struct PyVec2;
struct PyVec3;
struct PyMat3x3;
PyObject* py_var(VM*, Vec2);
PyObject* py_var(VM*, const PyVec2&);
PyObject* py_var(VM*, Vec3);
PyObject* py_var(VM*, const PyVec3&);
PyObject* py_var(VM*, const Mat3x3&);
PyObject* py_var(VM*, const PyMat3x3&);
#define BIND_VEC_VEC_OP(D, name, op) \
vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
PyVec##D& other = CAST(PyVec##D&, args[1]); \
return VAR(self op other); \
});
#define BIND_VEC_FLOAT_OP(D, name, op) \
vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
f64 other = vm->num_to_float(args[1]); \
return VAR(self op other); \
});
#define BIND_VEC_FUNCTION_0(D, name) \
vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
return VAR(self.name()); \
});
#define BIND_VEC_FUNCTION_1(D, name) \
vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
PyVec##D& other = CAST(PyVec##D&, args[1]); \
return VAR(self.name(other)); \
});
#define BIND_VEC_FIELD(D, name) \
type->attr().set("x", vm->property([](VM* vm, ArgsView args){ \
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
return VAR(self.name); \
}, [](VM* vm, ArgsView args){ \
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
self.name = vm->num_to_float(args[1]); \
return vm->None; \
}));
struct PyVec2: Vec2 { struct PyVec2: Vec2 {
PY_CLASS(PyVec2, linalg, vec2) PY_CLASS(PyVec2, linalg, vec2)
PyVec2() : Vec2() {} PyVec2() : Vec2() {}
PyVec2(float x, float y) : Vec2(x, y) {}
PyVec2(const Vec2& v) : Vec2(v) {} PyVec2(const Vec2& v) : Vec2(v) {}
PyVec2(const PyVec2& v) : Vec2(v) {} PyVec2(const PyVec2& v) : Vec2(v) {}
@ -273,7 +346,7 @@ struct PyVec2: Vec2 {
vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){ vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
float x = vm->num_to_float(args[1]); float x = vm->num_to_float(args[1]);
float y = vm->num_to_float(args[2]); float y = vm->num_to_float(args[2]);
return VAR_T(PyVec2, x, y); return VAR(Vec2(x, y));
}); });
vm->bind_method<0>(type, "__repr__", [](VM* vm, ArgsView args){ vm->bind_method<0>(type, "__repr__", [](VM* vm, ArgsView args){
@ -288,92 +361,65 @@ struct PyVec2: Vec2 {
return VAR_T(PyVec2, self); return VAR_T(PyVec2, self);
}); });
vm->bind_method<1>(type, "__add__", [](VM* vm, ArgsView args){ BIND_VEC_VEC_OP(2, __add__, +)
PyVec2& self = _CAST(PyVec2&, args[0]); BIND_VEC_VEC_OP(2, __sub__, -)
PyVec2& other = CAST(PyVec2&, args[1]); BIND_VEC_FLOAT_OP(2, __mul__, *)
return VAR_T(PyVec2, self + other); BIND_VEC_FLOAT_OP(2, __truediv__, /)
BIND_VEC_VEC_OP(2, __eq__, ==)
BIND_VEC_VEC_OP(2, __ne__, !=)
BIND_VEC_FIELD(2, x)
BIND_VEC_FIELD(2, y)
BIND_VEC_FUNCTION_1(2, dot)
BIND_VEC_FUNCTION_1(2, cross)
BIND_VEC_FUNCTION_0(2, length)
BIND_VEC_FUNCTION_0(2, length_squared)
BIND_VEC_FUNCTION_0(2, normalize)
BIND_VEC_FUNCTION_0(2, normalized)
}
};
struct PyVec3: Vec3 {
PY_CLASS(PyVec3, linalg, vec3)
PyVec3() : Vec3() {}
PyVec3(const Vec3& v) : Vec3(v) {}
PyVec3(const PyVec3& v) : Vec3(v) {}
static void _register(VM* vm, PyObject* mod, PyObject* type){
vm->bind_constructor<4>(type, [](VM* vm, ArgsView args){
float x = vm->num_to_float(args[1]);
float y = vm->num_to_float(args[2]);
float z = vm->num_to_float(args[3]);
return VAR(Vec3(x, y, z));
}); });
vm->bind_method<1>(type, "__sub__", [](VM* vm, ArgsView args){ vm->bind_method<0>(type, "__repr__", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]); PyVec3& self = _CAST(PyVec3&, args[0]);
PyVec2& other = CAST(PyVec2&, args[1]); std::stringstream ss;
return VAR_T(PyVec2, self - other); ss << "vec3(" << self.x << ", " << self.y << ", " << self.z << ")";
return VAR(ss.str());
}); });
vm->bind_method<1>(type, "__mul__", [](VM* vm, ArgsView args){ vm->bind_method<0>(type, "copy", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]); PyVec3& self = _CAST(PyVec3&, args[0]);
f64 other = vm->num_to_float(args[1]); return VAR_T(PyVec3, self);
return VAR_T(PyVec2, self * other);
}); });
vm->bind_method<1>(type, "__truediv__", [](VM* vm, ArgsView args){ BIND_VEC_VEC_OP(3, __add__, +)
PyVec2& self = _CAST(PyVec2&, args[0]); BIND_VEC_VEC_OP(3, __sub__, -)
f64 other = vm->num_to_float(args[1]); BIND_VEC_FLOAT_OP(3, __mul__, *)
return VAR_T(PyVec2, self / other); BIND_VEC_FLOAT_OP(3, __truediv__, /)
}); BIND_VEC_VEC_OP(3, __eq__, ==)
BIND_VEC_VEC_OP(3, __ne__, !=)
vm->bind_method<1>(type, "__eq__", [](VM* vm, ArgsView args){ BIND_VEC_FIELD(3, x)
PyVec2& self = _CAST(PyVec2&, args[0]); BIND_VEC_FIELD(3, y)
PyVec2& other = CAST(PyVec2&, args[1]); BIND_VEC_FIELD(3, z)
return VAR(self == other); BIND_VEC_FUNCTION_1(3, dot)
}); BIND_VEC_FUNCTION_1(3, cross)
BIND_VEC_FUNCTION_0(3, length)
vm->bind_method<1>(type, "__ne__", [](VM* vm, ArgsView args){ BIND_VEC_FUNCTION_0(3, length_squared)
PyVec2& self = _CAST(PyVec2&, args[0]); BIND_VEC_FUNCTION_0(3, normalize)
PyVec2& other = CAST(PyVec2&, args[1]); BIND_VEC_FUNCTION_0(3, normalized)
return VAR(self != other);
});
type->attr().set("x", vm->property([](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
return VAR(self.x);
}, [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
self.x = vm->num_to_float(args[1]);
return vm->None;
}));
type->attr().set("y", vm->property([](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
return VAR(self.y);
}, [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
self.y = vm->num_to_float(args[1]);
return vm->None;
}));
vm->bind_method<1>(type, "dot", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
PyVec2& other = CAST(PyVec2&, args[1]);
return VAR(self.dot(other));
});
vm->bind_method<1>(type, "cross", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
PyVec2& other = CAST(PyVec2&, args[1]);
return VAR(self.cross(other));
});
vm->bind_method<0>(type, "length", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
return VAR(self.length());
});
vm->bind_method<0>(type, "length_squared", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
return VAR(self.length_squared());
});
vm->bind_method<0>(type, "normalize", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
self.normalize();
return vm->None;
});
vm->bind_method<0>(type, "normalized", [](VM* vm, ArgsView args){
PyVec2& self = _CAST(PyVec2&, args[0]);
return VAR_T(PyVec2, self.normalized());
});
} }
}; };
@ -523,8 +569,8 @@ struct PyMat3x3: Mat3x3{
}); });
vm->bind_method<1>(type, "matmul", [](VM* vm, ArgsView args){ vm->bind_method<1>(type, "matmul", [](VM* vm, ArgsView args){
PyMat3x3& other = CAST(PyMat3x3&, args[0]); PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
PyMat3x3& self = _CAST(PyMat3x3&, args[1]); PyMat3x3& other = CAST(PyMat3x3&, args[1]);
return VAR_T(PyMat3x3, self.matmul(other)); return VAR_T(PyMat3x3, self.matmul(other));
}); });
@ -536,7 +582,7 @@ struct PyMat3x3: Mat3x3{
vm->bind_method<1>(type, "__ne__", [](VM* vm, ArgsView args){ vm->bind_method<1>(type, "__ne__", [](VM* vm, ArgsView args){
PyMat3x3& self = _CAST(PyMat3x3&, args[0]); PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
PyMat3x3& other = CAST(PyMat3x3&, args[1]); PyMat3x3& other = _CAST(PyMat3x3&, args[1]);
return VAR(self != other); return VAR(self != other);
}); });
@ -593,14 +639,6 @@ struct PyMat3x3: Mat3x3{
return VAR_T(PyMat3x3, Mat3x3::trs(t, r, s)); return VAR_T(PyMat3x3, Mat3x3::trs(t, r, s));
}); });
vm->bind_func<4>(type, "ortho", [](VM* vm, ArgsView args){
f64 left = vm->num_to_float(args[0]);
f64 right = vm->num_to_float(args[1]);
f64 bottom = vm->num_to_float(args[2]);
f64 top = vm->num_to_float(args[3]);
return VAR_T(PyMat3x3, Mat3x3::ortho(left, right, bottom, top));
});
vm->bind_method<0>(type, "is_affine", [](VM* vm, ArgsView args){ vm->bind_method<0>(type, "is_affine", [](VM* vm, ArgsView args){
PyMat3x3& self = _CAST(PyMat3x3&, args[0]); PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
return VAR(self.is_affine()); return VAR(self.is_affine());
@ -647,4 +685,13 @@ struct PyMat3x3: Mat3x3{
} }
}; };
inline PyObject* py_var(VM* vm, Vec2 obj){ return VAR_T(PyVec2, obj); }
inline PyObject* py_var(VM* vm, const PyVec2& obj){ return VAR_T(PyVec2, obj);}
inline PyObject* py_var(VM* vm, Vec3 obj){ return VAR_T(PyVec3, obj); }
inline PyObject* py_var(VM* vm, const PyVec3& obj){ return VAR_T(PyVec3, obj);}
inline PyObject* py_var(VM* vm, const Mat3x3& obj){ return VAR_T(PyMat3x3, obj); }
inline PyObject* py_var(VM* vm, const PyMat3x3& obj){ return VAR_T(PyMat3x3, obj); }
} // namespace pkpy } // namespace pkpy

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@ -17,6 +17,24 @@ class vec2:
def normalize(self) -> None: ... def normalize(self) -> None: ...
def normalized(self) -> vec2: ... def normalized(self) -> vec2: ...
class vec3:
x: float
y: float
z: float
def __init__(self, x: float, y: float, z: float) -> None: ...
def copy(self) -> vec3: ...
def __add__(self, other: vec3) -> vec3: ...
def __sub__(self, other: vec3) -> vec3: ...
def __mul__(self, other: float) -> vec3: ...
def __truediv__(self, other: float) -> vec3: ...
def dot(self, other: vec3) -> float: ...
def cross(self, other: vec3) -> float: ...
def length(self) -> float: ...
def length_squared(self) -> float: ...
def normalize(self) -> None: ...
def normalized(self) -> vec3: ...
class mat3x3: class mat3x3:
_11: float _11: float
_12: float _12: float
@ -48,6 +66,7 @@ class mat3x3:
def __truediv__(self, other: float) -> mat3x3: ... def __truediv__(self, other: float) -> mat3x3: ...
def __matmul__(self, other: mat3x3) -> mat3x3: ... def __matmul__(self, other: mat3x3) -> mat3x3: ...
def matmul(self, other: mat3x3) -> mat3x3: ... def matmul(self, other: mat3x3) -> mat3x3: ...
def matmul(self, other: vec3) -> vec3: ...
def determinant(self) -> float: ... def determinant(self) -> float: ...
def transpose(self) -> mat3x3: ... def transpose(self) -> mat3x3: ...
def inverse(self) -> mat3x3: ... def inverse(self) -> mat3x3: ...
@ -68,8 +87,6 @@ class mat3x3:
def scale(v: vec2) -> mat3x3: ... def scale(v: vec2) -> mat3x3: ...
@staticmethod @staticmethod
def trs(t: vec2, r: float, s: vec2) -> mat3x3: ... def trs(t: vec2, r: float, s: vec2) -> mat3x3: ...
@staticmethod
def ortho(left: float, right: float, bottom: float, top: float) -> mat3x3: ...
def is_affine(self) -> bool: ... def is_affine(self) -> bool: ...
def inverse_affine(self) -> mat3x3: ... def inverse_affine(self) -> mat3x3: ...

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@ -536,6 +536,9 @@ inline PyObject* py_var(VM* vm, std::string_view val){
return VAR(Str(val)); return VAR(Str(val));
} }
inline PyObject* py_var(VM* vm, NoReturn val){
return vm->None;
}
inline PyObject* VM::num_negated(PyObject* obj){ inline PyObject* VM::num_negated(PyObject* obj){
if (is_int(obj)){ if (is_int(obj)){