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update readme and doc
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<a href="https://hellogithub.com/repository/dd9c509d72a64caca03d99d5b1991a33" target="_blank"><img src="https://abroad.hellogithub.com/v1/widgets/recommend.svg?rid=dd9c509d72a64caca03d99d5b1991a33&claim_uid=jhOYmWGE75AL0Bp&theme=small" alt="Featured|HelloGitHub" /></a>
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</p>
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pkpy is a lightweight(~15K LOC) Python 3.x interpreter for game scripting, written in C11.
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It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
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pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies.
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pocketpy is a portable Python 3.x interpreter, written in C11.
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It aims to be an alternative to Lua for game scripting, with elegant syntax, powerful features and competitive performance.
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pocketpy has no dependencies other than the C standard library, which can be easily integrated into your C/C++ project.
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Developers are able to write Python bindings via C-API or pybind11 compatible interfaces.
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Please see https://pocketpy.dev for details and try the following resources.
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+ [Live Python Demo](https://pocketpy.dev/static/web/): Run Python code in your browser
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<!-- + [Live C++ Examples](https://pocketpy.github.io/examples/): Common usage of pkpy in C++ -->
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## Supported Platforms
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@ -5,11 +5,10 @@ label: Welcome
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# Welcome to pocketpy
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pkpy is a lightweight(~15K LOC) Python 3.x interpreter for game scripting, written in C11.
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It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
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pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies.
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pocketpy is a portable Python 3.x interpreter, written in C11.
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It aims to be an alternative to Lua for game scripting, with elegant syntax, powerful features and competitive performance.
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pocketpy has no dependencies other than the C standard library, which can be easily integrated into your C/C++ project.
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Developers are able to write Python bindings via C-API or pybind11 compatible interfaces.
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## What it looks like
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