--- icon: dot label: 'Complete example' order: 0 --- In this example, we will create a `linalg` module and implement a `vec2` type with some methods. And make them available in python just like this. ```python from linalg import vec2 # construct a vec2 a = vec2(1.0, 2.0) b = vec2(0.0, -1.0) # add two vec2 print(a + b) # vec2(1.0, 1.0) # set x component a.x = 8.0 print(a) # vec2(8.0, 2.0) # use dot method print(a.dot(b)) # -2.0 ``` ### Implement `Vec2` struct in cpp ```cpp struct Vec2{ float x, y; Vec2() : x(0.0f), y(0.0f) {} Vec2(float x, float y) : x(x), y(y) {} Vec2(const Vec2& v) : x(v.x), y(v.y) {} Vec2 operator+(const Vec2& v) const { return Vec2(x + v.x, y + v.y); } float dot(const Vec2& v) const { return x * v.x + y * v.y; } }; ``` ### Create `PyVec2` wrapper ```cpp struct PyVec2: Vec2 { PY_CLASS(PyVec2, linalg, vec2) PyVec2() : Vec2() {} PyVec2(const Vec2& v) : Vec2(v) {} PyVec2(const PyVec2& v) : Vec2(v) {} static void _register(VM* vm, PyObject* mod, PyObject* type){ vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){ float x = CAST_F(args[1]); float y = CAST_F(args[2]); return VAR(Vec2(x, y)); }); vm->bind__repr__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj){ PyVec2& self = _CAST(PyVec2&, obj); std::stringstream ss; ss << "vec2(" << self.x << ", " << self.y << ")"; return VAR(ss.str()); }); vm->bind__add__(PK_OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* other){ PyVec2& self = _CAST(PyVec2&, obj); PyVec2& other_ = CAST(PyVec2&, other); return VAR_T(PyVec2, self + other_); }); vm->bind_method<1>(type, "dot", [](VM* vm, ArgsView args){ PyVec2& self = _CAST(PyVec2&, args[0]); PyVec2& other = CAST(PyVec2&, args[1]); return VAR(self.dot(other)); }); } }; ``` ### Create `linalg` module ```cpp void add_module_linalg(VM* vm){ PyObject* linalg = vm->new_module("linalg"); // register PyVec2 PyVec2::register_class(vm, linalg); } ``` ### Further reading See [linalg.h](https://github.com/blueloveTH/pocketpy/blob/main/src/linalg.h) for the complete implementation.