--- icon: dot label: 'Installation' order: 100 --- Download the `pocketpy.h` on our [GitHub Release](https://github.com/blueloveTH/pocketpy/releases) page. And `#include` it in your project. You can also use cmake to build it from source. See CMakeLists.txt for details. These variables can be set to control the build process: + `PK_BUILD_STATIC_LIB` - Build the static library + `PK_BUILD_SHARED_LIB` - Build the shared library If you are working with [Unity Engine](https://unity.com/), you can download our plugin [PocketPython](https://assetstore.unity.com/packages/tools/visual-scripting/pocketpy-241120) on the Asset Store. If you use [Dear ImGui](https://github.com/ocornut/imgui), we provide official bindings for it. See [pkpy-imgui](https://github.com/blueloveTH/pkpy-imgui) for details. ### Compile flags To compile it with your project, these flags must be set: + `--std=c++17` flag must be set + Exception must be enabled ### Example ```cpp #include "pocketpy.h" using namespace pkpy; int main(){ // Create a virtual machine VM* vm = new VM(); // Hello world! vm->exec("print('Hello world!')", "main.py", EXEC_MODE); // Create a list vm->exec("a = [1, 2, 3]", "main.py", EXEC_MODE); // Eval the sum of the list PyObject* result = vm->exec("sum(a)", "", EVAL_MODE); std::cout << CAST(int, result); // 6 return 0; } ``` ### Overview pkpy's C++ interfaces are organized in an object-oriented way. All classes are located in `pkpy` namespace. The most important class is the `VM` class. A `VM` instance is a python virtual machine which holds all necessary runtime states, including callstack, modules, variables, etc. A process can have multiple `VM` instances. Each `VM` instance is independent from each other. !!! Always use C++ `new` operator to create a `VM` instance. Do not declare it on the stack. !!! ```cpp VM* vm = new VM(); ``` The constructor can take 1 extra parameters. #### `VM(bool enable_os=true)` + `enable_os`, whether to enable OS-related features or not. This setting controls the availability of priviledged modules such os `io` and `os` as well as builtin function `open`. When you are done with the `VM` instance, use `delete` operator to dispose it. ```cpp delete vm; ``` ### Hook standard buffer By default, pkpy outputs all messages and errors to `stdout` and `stderr`. You can redirect them to your own buffer by setting `vm->_stdout` and `vm->_stderr`. These two fields are C function pointers `PrintFunc` with the following signature: ```cpp typedef void(*PrintFunc)(VM*, const Str&); ```