#ifndef POCKETPY_C_H #define POCKETPY_C_H #ifdef __cplusplus extern "C" { #endif #include #include #include "export.h" typedef struct pkpy_vm_handle pkpy_vm; //we we take a lot of inspiration from the lua api for these bindings //the key difference being most methods return a bool, //true if it succeeded false if it did not //if a method returns false call the pkpy_clear_error method to check the error and clear it //if pkpy_clear_error returns false it means that no error was set, and it takes no action //if pkpy_clear_error returns true it means there was an error and it was cleared, //it will provide a string summary of the error in the message parameter (if it is not NULL) //if null is passed in as message, and it will just print the message to stderr PK_EXPORT bool pkpy_clear_error(pkpy_vm*, char** message); //NOTE you are responsible for freeing message //this will cause the vm to enter an error state and report the given message //when queried //note that at the moment this is more like a panic than throwing an error //the user will not be able to catch it with python code PK_EXPORT bool pkpy_error(pkpy_vm*, const char* name, const char* message); PK_EXPORT pkpy_vm* pkpy_vm_create(bool use_stdio, bool enable_os); PK_EXPORT bool pkpy_vm_run(pkpy_vm*, const char* source); PK_EXPORT void pkpy_vm_destroy(pkpy_vm*); typedef int (*pkpy_function)(pkpy_vm*); PK_EXPORT bool pkpy_pop(pkpy_vm*, int n); //push the item at index onto the top of the stack (as well as leaving it where //it is on the stack) PK_EXPORT bool pkpy_push(pkpy_vm*, int index); PK_EXPORT bool pkpy_push_function(pkpy_vm*, pkpy_function, int); PK_EXPORT bool pkpy_push_int(pkpy_vm*, int); PK_EXPORT bool pkpy_push_float(pkpy_vm*, double); PK_EXPORT bool pkpy_push_bool(pkpy_vm*, bool); PK_EXPORT bool pkpy_push_string(pkpy_vm*, const char*); PK_EXPORT bool pkpy_push_stringn(pkpy_vm*, const char*, int length); PK_EXPORT bool pkpy_push_voidp(pkpy_vm*, void*); PK_EXPORT bool pkpy_push_none(pkpy_vm*); PK_EXPORT bool pkpy_set_global(pkpy_vm*, const char* name); PK_EXPORT bool pkpy_get_global(pkpy_vm*, const char* name); //first push callable you want to call //then push the arguments to send //argc is the number of arguments that was pushed (not counting the callable) PK_EXPORT bool pkpy_call(pkpy_vm*, int argc); //first push the object the method belongs to (self) //then push the the argments //argc is the number of arguments that was pushed (not counting the callable or self) //name is the name of the method to call on the object PK_EXPORT bool pkpy_call_method(pkpy_vm*, const char* name, int argc); //we will break with the lua api here //lua uses 1 as the index to the first pushed element for all of these functions //but we will start counting at zero to match python //we will allow negative numbers to count backwards from the top PK_EXPORT bool pkpy_to_int(pkpy_vm*, int index, int* ret); PK_EXPORT bool pkpy_to_float(pkpy_vm*, int index, double* ret); PK_EXPORT bool pkpy_to_bool(pkpy_vm*, int index, bool* ret); PK_EXPORT bool pkpy_to_voidp(pkpy_vm*, int index, void** ret); //this method provides a strong reference, you are responsible for freeing the //string when you are done with it PK_EXPORT bool pkpy_to_string(pkpy_vm*, int index, char** ret); //this method provides a weak reference, it is only valid until the //next api call //it is not null terminated PK_EXPORT bool pkpy_to_stringn(pkpy_vm*, int index, const char** ret, int* size); //these do not follow the same error semantics as above, their return values //just say whether the check succeeded or not, or else return the value asked for PK_EXPORT bool pkpy_is_int(pkpy_vm*, int index); PK_EXPORT bool pkpy_is_float(pkpy_vm*, int index); PK_EXPORT bool pkpy_is_bool(pkpy_vm*, int index); PK_EXPORT bool pkpy_is_string(pkpy_vm*, int index); PK_EXPORT bool pkpy_is_voidp(pkpy_vm*, int index); PK_EXPORT bool pkpy_is_none(pkpy_vm*, int index); //will return true if global exists PK_EXPORT bool pkpy_check_global(pkpy_vm*, const char* name); //will return true if the vm is currently in an error state PK_EXPORT bool pkpy_check_error(pkpy_vm*); //will return true if at least free empty slots remain on the stack PK_EXPORT bool pkpy_check_stack(pkpy_vm*, int free); //returns the number of elements on the stack PK_EXPORT int pkpy_stack_size(pkpy_vm*); typedef void (*OutputHandler)(pkpy_vm*, const char*); PK_EXPORT void pkpy_set_output_handlers(pkpy_vm*, OutputHandler stdout_handler, OutputHandler stderr_handler); PK_EXPORT bool pkpy_getattr(pkpy_vm*, const char* name); PK_EXPORT bool pkpy_setattr(pkpy_vm*, const char* name); PK_EXPORT bool pkpy_eval(pkpy_vm*, const char* source); #ifdef __cplusplus } #endif #endif