set_project("pocketpy") set_allowedplats("windows", "linux", "macosx", "wasm") option("dev", {default = false, showmenu = true, description = ""}) add_requires("python", {kind = "binary"}) add_rules("mode.debug", "mode.release") set_languages("c++17") add_cxflags("/utf-8", {tools = "cl"}) add_includedirs("include") if is_plat("linux", "macosx") then add_syslinks("dl") end target("pocketpy") if has_config("dev") then set_kind("shared") else set_kind("$(kind)") end add_files("src/*.cpp") add_headerfiles("include/(**.h)") if is_plat("windows") and is_kind("shared") then add_rules("utils.symbols.export_all") end before_build(function (target) local python = assert(import("lib.detect.find_tool")("python3"), "python3 not found!") os.execv(python.program, {"prebuild.py"}) end) target("main") set_kind("binary") add_files("src2/main.cpp") add_deps("pocketpy") on_load(function (target) if not has_config("dev") then target:set("enabled", false) end end)