#include "box2dw.hpp" namespace pkpy{ // def draw_polygon(self, vertices: list[vec2], color: vec4): ... // def draw_solid_polygon(self, vertices: list[vec2], color: vec4): ... // def draw_circle(self, center: vec2, radius: float, color: vec4): ... // def draw_solid_circle(self, center: vec2, radius: float, axis: vec2, color: vec4): ... // def draw_segment(self, p1: vec2, p2: vec2, color: vec4): ... // def draw_transform(self, position: vec2, rotation: float): ... // def draw_point(self, p: vec2, size: float, color: vec4): ... static Vec4 color_to_vec4(const b2Color& color){ return Vec4(color.r, color.g, color.b, color.a); } void PyDebugDraw::DrawPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color){ DEF_SNAME(draw_polygon); List v(vertexCount); for(int i = 0; i < vertexCount; i++) v[i] = VAR(vertices[i]); PyObject* col = VAR(color_to_vec4(color)); vm->call_method(draw_like, draw_polygon, VAR(std::move(v)), col); } void PyDebugDraw::DrawSolidPolygon(const b2Vec2* vertices, int32 vertexCount, const b2Color& color){ DEF_SNAME(draw_solid_polygon); List v(vertexCount); for(int i = 0; i < vertexCount; i++) v[i] = VAR(vertices[i]); PyObject* col = VAR(color_to_vec4(color)); vm->call_method(draw_like, draw_solid_polygon, VAR(std::move(v)), col); } void PyDebugDraw::DrawCircle(const b2Vec2& center, float radius, const b2Color& color){ DEF_SNAME(draw_circle); PyObject* col = VAR(color_to_vec4(color)); vm->call_method(draw_like, draw_circle, VAR(center), VAR(radius), col); } void PyDebugDraw::DrawSolidCircle(const b2Vec2& center, float radius, const b2Vec2& axis, const b2Color& color){ DEF_SNAME(draw_solid_circle); PyObject* col = VAR(color_to_vec4(color)); vm->call_method(draw_like, draw_solid_circle, VAR(center), VAR(radius), VAR(axis), col); } void PyDebugDraw::DrawSegment(const b2Vec2& p1, const b2Vec2& p2, const b2Color& color){ DEF_SNAME(draw_segment); PyObject* col = VAR(color_to_vec4(color)); vm->call_method(draw_like, draw_segment, VAR(p1), VAR(p2), col); } void PyDebugDraw::DrawTransform(const b2Transform& xf){ DEF_SNAME(draw_transform); vm->call_method(draw_like, draw_transform, VAR(xf.p), VAR(xf.q.GetAngle())); } void PyDebugDraw::DrawPoint(const b2Vec2& p, float size, const b2Color& color){ DEF_SNAME(draw_point); PyObject* col = VAR(color_to_vec4(color)); vm->call_method(draw_like, draw_point, VAR(p), VAR(size), col); } }