mirror of
https://github.com/pocketpy/pocketpy
synced 2025-10-22 12:30:19 +00:00
230 lines
7.1 KiB
C
230 lines
7.1 KiB
C
#include "pocketpy/pocketpy.h"
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#include "pocketpy/common/utils.h"
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#include "pocketpy/objects/object.h"
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#include "pocketpy/common/sstream.h"
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#include "pocketpy/interpreter/vm.h"
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#include <math.h>
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// https://bottosson.github.io/posts/gamutclipping/#oklab-to-linear-srgb-conversion
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// clang-format off
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static c11_vec3 linear_srgb_to_oklab(c11_vec3 c)
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{
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float l = 0.4122214708f * c.x + 0.5363325363f * c.y + 0.0514459929f * c.z;
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float m = 0.2119034982f * c.x + 0.6806995451f * c.y + 0.1073969566f * c.z;
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float s = 0.0883024619f * c.x + 0.2817188376f * c.y + 0.6299787005f * c.z;
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float l_ = cbrtf(l);
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float m_ = cbrtf(m);
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float s_ = cbrtf(s);
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return (c11_vec3){{
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0.2104542553f * l_ + 0.7936177850f * m_ - 0.0040720468f * s_,
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1.9779984951f * l_ - 2.4285922050f * m_ + 0.4505937099f * s_,
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0.0259040371f * l_ + 0.7827717662f * m_ - 0.8086757660f * s_,
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}};
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}
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static c11_vec3 oklab_to_linear_srgb(c11_vec3 c)
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{
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float l_ = c.x + 0.3963377774f * c.y + 0.2158037573f * c.z;
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float m_ = c.x - 0.1055613458f * c.y - 0.0638541728f * c.z;
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float s_ = c.x - 0.0894841775f * c.y - 1.2914855480f * c.z;
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float l = l_ * l_ * l_;
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float m = m_ * m_ * m_;
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float s = s_ * s_ * s_;
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return (c11_vec3){{
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+4.0767416621f * l - 3.3077115913f * m + 0.2309699292f * s,
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-1.2684380046f * l + 2.6097574011f * m - 0.3413193965f * s,
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-0.0041960863f * l - 0.7034186147f * m + 1.7076147010f * s,
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}};
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}
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// clang-format on
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static float _gamma_correct_inv(float x) {
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return (x <= 0.04045f) ? (x / 12.92f) : powf((x + 0.055f) / 1.055f, 2.4f);
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}
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static float _gamma_correct(float x) {
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return (x <= 0.0031308f) ? (12.92f * x) : (1.055f * powf(x, 1.0f / 2.4f) - 0.055f);
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}
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static c11_vec3 srgb_to_linear_srgb(c11_vec3 c) {
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c.x = _gamma_correct_inv(c.x);
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c.y = _gamma_correct_inv(c.y);
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c.z = _gamma_correct_inv(c.z);
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return c;
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}
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static c11_vec3 linear_srgb_to_srgb(c11_vec3 c) {
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c.x = _gamma_correct(c.x);
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c.y = _gamma_correct(c.y);
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c.z = _gamma_correct(c.z);
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return c;
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}
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static c11_vec3 _oklab_to_oklch(c11_vec3 c) {
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c11_vec3 res;
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res.x = c.x;
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res.y = sqrtf(c.y * c.y + c.z * c.z);
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res.z = fmodf(atan2f(c.z, c.y), 2 * (float)PK_M_PI);
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res.z = res.z * PK_M_RAD2DEG;
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return res;
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}
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static c11_vec3 _oklch_to_oklab(c11_vec3 c) {
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c11_vec3 res;
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res.x = c.x;
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res.y = c.y * cosf(c.z * PK_M_DEG2RAD);
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res.z = c.y * sinf(c.z * PK_M_DEG2RAD);
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return res;
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}
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static c11_vec3 linear_srgb_to_oklch(c11_vec3 c) {
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return _oklab_to_oklch(linear_srgb_to_oklab(c));
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}
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static bool _is_valid_srgb(c11_vec3 c) {
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return c.x >= 0.0f && c.x <= 1.0f && c.y >= 0.0f && c.y <= 1.0f && c.z >= 0.0f && c.z <= 1.0f;
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}
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static c11_vec3 oklch_to_linear_srgb(c11_vec3 c) {
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c11_vec3 candidate = oklab_to_linear_srgb(_oklch_to_oklab(c));
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if(_is_valid_srgb(candidate)) return candidate;
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// try with chroma = 0
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c11_vec3 clamped = {
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{c.x, 0.0f, c.z}
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};
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// if not even chroma = 0 is displayable
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// fall back to RGB clamping
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candidate = oklab_to_linear_srgb(_oklch_to_oklab(clamped));
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if(!_is_valid_srgb(candidate)) {
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candidate.x = fmaxf(0.0f, fminf(1.0f, candidate.x));
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candidate.y = fmaxf(0.0f, fminf(1.0f, candidate.y));
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candidate.z = fmaxf(0.0f, fminf(1.0f, candidate.z));
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return candidate;
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}
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// By this time we know chroma = 0 is displayable and our current chroma is not.
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// Find the displayable chroma through the bisection method.
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float start = 0.0f;
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float end = c.y;
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float range[2] = {0.0f, 0.4f};
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float resolution = (range[1] - range[0]) / powf(2, 13);
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float _last_good_c = clamped.y;
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while(end - start > resolution) {
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clamped.y = start + (end - start) * 0.5f;
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candidate = oklab_to_linear_srgb(_oklch_to_oklab(clamped));
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if(_is_valid_srgb(candidate)) {
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_last_good_c = clamped.y;
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start = clamped.y;
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} else {
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end = clamped.y;
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}
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}
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candidate = oklab_to_linear_srgb(_oklch_to_oklab(clamped));
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if(_is_valid_srgb(candidate)) return candidate;
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clamped.y = _last_good_c;
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return oklab_to_linear_srgb(_oklch_to_oklab(clamped));
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}
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// https://github.com/python/cpython/blob/3.13/Lib/colorsys.py
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static c11_vec3 srgb_to_hsv(c11_vec3 c) {
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float r = c.x;
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float g = c.y;
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float b = c.z;
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float maxc = fmaxf(r, fmaxf(g, b));
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float minc = fminf(r, fminf(g, b));
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float v = maxc;
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if(minc == maxc) {
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return (c11_vec3){
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{0.0f, 0.0f, v}
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};
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}
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float s = (maxc - minc) / maxc;
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float rc = (maxc - r) / (maxc - minc);
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float gc = (maxc - g) / (maxc - minc);
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float bc = (maxc - b) / (maxc - minc);
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float h;
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if(r == maxc) {
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h = bc - gc;
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} else if(g == maxc) {
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h = 2.0f + rc - bc;
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} else {
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h = 4.0f + gc - rc;
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}
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h = fmodf(h / 6.0f, 1.0f);
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return (c11_vec3){
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{h, s, v}
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};
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}
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static c11_vec3 hsv_to_srgb(c11_vec3 c) {
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float h = c.x;
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float s = c.y;
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float v = c.z;
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if(s == 0.0f) {
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return (c11_vec3){
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{v, v, v}
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};
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}
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int i = (int)(h * 6.0f);
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float f = (h * 6.0f) - i;
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float p = v * (1.0f - s);
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float q = v * (1.0f - s * f);
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float t = v * (1.0f - s * (1.0f - f));
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i = i % 6;
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switch(i) {
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// clang-format off
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case 0: return (c11_vec3){{v, t, p}};
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case 1: return (c11_vec3){{q, v, p}};
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case 2: return (c11_vec3){{p, v, t}};
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case 3: return (c11_vec3){{p, q, v}};
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case 4: return (c11_vec3){{t, p, v}};
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case 5: return (c11_vec3){{v, p, q}};
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// clang-format on
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default: c11__unreachable();
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}
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}
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#define DEF_VEC3_WRAPPER(F) \
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static bool colorcvt_##F(int argc, py_Ref argv); \
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static bool colorcvt_##F(int argc, py_Ref argv) { \
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PY_CHECK_ARGC(1); \
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PY_CHECK_ARG_TYPE(0, tp_vec3); \
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c11_vec3 c = py_tovec3(argv); \
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py_newvec3(py_retval(), F(c)); \
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return true; \
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}
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DEF_VEC3_WRAPPER(linear_srgb_to_srgb)
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DEF_VEC3_WRAPPER(srgb_to_linear_srgb)
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DEF_VEC3_WRAPPER(srgb_to_hsv)
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DEF_VEC3_WRAPPER(hsv_to_srgb)
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DEF_VEC3_WRAPPER(oklch_to_linear_srgb)
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DEF_VEC3_WRAPPER(linear_srgb_to_oklch)
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void pk__add_module_colorcvt() {
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py_Ref mod = py_newmodule("colorcvt");
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py_bindfunc(mod, "linear_srgb_to_srgb", colorcvt_linear_srgb_to_srgb);
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py_bindfunc(mod, "srgb_to_linear_srgb", colorcvt_srgb_to_linear_srgb);
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py_bindfunc(mod, "srgb_to_hsv", colorcvt_srgb_to_hsv);
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py_bindfunc(mod, "hsv_to_srgb", colorcvt_hsv_to_srgb);
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py_bindfunc(mod, "oklch_to_linear_srgb", colorcvt_oklch_to_linear_srgb);
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py_bindfunc(mod, "linear_srgb_to_oklch", colorcvt_linear_srgb_to_oklch);
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}
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#undef DEF_VEC3_WRAPPER |