228 lines
7.5 KiB
C++

#pragma once
#include "common.h"
#include "memory.h"
#include "vector.h"
namespace pkpy {
int utf8len(unsigned char c, bool suppress=false);
struct SStream;
struct Str{
int size;
bool is_ascii;
char* data;
char _inlined[16];
mutable const char* _cached_c_str = nullptr;
bool is_inlined() const { return data == _inlined; }
Str(): size(0), is_ascii(true), data(_inlined) {}
Str(int size, bool is_ascii);
Str(const std::string& s);
Str(std::string_view s);
Str(std::nullptr_t) { PK_FATAL_ERROR(); }
Str(const char* s);
Str(const char* s, int len);
Str(std::pair<char *, int>);
Str(const Str& other);
Str(Str&& other);
void _alloc();
const char* begin() const { return data; }
const char* end() const { return data + size; }
char operator[](int idx) const { return data[idx]; }
int length() const { return size; }
bool empty() const { return size == 0; }
size_t hash() const{ return std::hash<std::string_view>()(sv()); }
Str& operator=(const Str& other);
Str operator+(const Str& other) const;
Str operator+(const char* p) const;
bool operator==(const Str& other) const;
bool operator!=(const Str& other) const;
bool operator==(const std::string_view other) const;
bool operator!=(const std::string_view other) const;
bool operator==(const char* p) const;
bool operator!=(const char* p) const;
bool operator<(const Str& other) const;
bool operator>(const Str& other) const;
bool operator<=(const Str& other) const;
bool operator>=(const Str& other) const;
bool operator<(const std::string_view other) const;
~Str();
friend Str operator+(const char* p, const Str& str);
friend std::ostream& operator<<(std::ostream& os, const Str& str);
friend bool operator<(const std::string_view other, const Str& str);
Str substr(int start, int len) const;
Str substr(int start) const;
char* c_str_dup() const;
const char* c_str() const;
std::string_view sv() const;
std::string str() const;
Str lstrip() const;
Str strip() const;
Str lower() const;
Str upper() const;
Str escape(bool single_quote=true) const;
void escape_(SStream& ss, bool single_quote=true) const;
int index(const Str& sub, int start=0) const;
Str replace(char old, char new_) const;
Str replace(const Str& old, const Str& new_, int count=-1) const;
std::vector<std::string_view> split(const Str& sep) const;
std::vector<std::string_view> split(char sep) const;
int count(const Str& sub) const;
/*************unicode*************/
int _unicode_index_to_byte(int i) const;
int _byte_index_to_unicode(int n) const;
Str u8_getitem(int i) const;
Str u8_slice(int start, int stop, int step) const;
int u8_length() const;
};
struct StrName {
uint16_t index;
StrName();
explicit StrName(uint16_t index);
StrName(const char* s);
StrName(const Str& s);
std::string_view sv() const;
bool empty() const { return index == 0; }
friend std::ostream& operator<<(std::ostream& os, const StrName& sn);
Str escape() const;
bool operator==(const StrName& other) const noexcept {
return this->index == other.index;
}
bool operator!=(const StrName& other) const noexcept {
return this->index != other.index;
}
bool operator<(const StrName& other) const noexcept {
return this->index < other.index;
}
bool operator>(const StrName& other) const noexcept {
return this->index > other.index;
}
static bool is_valid(int index);
static StrName get(std::string_view s);
static std::map<std::string, uint16_t, std::less<>>& _interned();
static std::map<uint16_t, std::string>& _r_interned();
static uint32_t _pesudo_random_index;
};
struct SStream{
PK_ALWAYS_PASS_BY_POINTER(SStream)
// pod_vector<T> is allocated by pool64 so the buffer can be moved into Str without a copy
pod_vector<char> buffer;
int _precision = -1;
bool empty() const { return buffer.empty(); }
void setprecision(int precision) { _precision = precision; }
SStream(){}
SStream(int guess_size){ buffer.reserve(guess_size); }
Str str();
SStream& operator<<(const Str&);
SStream& operator<<(const char*);
SStream& operator<<(int);
SStream& operator<<(size_t);
SStream& operator<<(i64);
SStream& operator<<(f64);
SStream& operator<<(const std::string&);
SStream& operator<<(std::string_view);
SStream& operator<<(char);
SStream& operator<<(StrName);
void write_hex(unsigned char);
void write_hex(void*);
void write_hex(i64);
};
template<typename... Args>
Str _S(Args&&... args) {
SStream ss;
(ss << ... << args);
return ss.str();
}
struct CString{
const char* ptr;
CString(const char* ptr): ptr(ptr) {}
operator const char*() const { return ptr; }
};
// unary operators
const StrName __repr__ = StrName::get("__repr__");
const StrName __str__ = StrName::get("__str__");
const StrName __hash__ = StrName::get("__hash__"); // unused
const StrName __len__ = StrName::get("__len__");
const StrName __iter__ = StrName::get("__iter__");
const StrName __next__ = StrName::get("__next__"); // unused
const StrName __neg__ = StrName::get("__neg__"); // unused
const StrName __bool__ = StrName::get("__bool__"); // unused
// logical operators
const StrName __eq__ = StrName::get("__eq__");
const StrName __lt__ = StrName::get("__lt__");
const StrName __le__ = StrName::get("__le__");
const StrName __gt__ = StrName::get("__gt__");
const StrName __ge__ = StrName::get("__ge__");
const StrName __contains__ = StrName::get("__contains__");
// binary operators
const StrName __add__ = StrName::get("__add__");
const StrName __radd__ = StrName::get("__radd__");
const StrName __sub__ = StrName::get("__sub__");
const StrName __rsub__ = StrName::get("__rsub__");
const StrName __mul__ = StrName::get("__mul__");
const StrName __rmul__ = StrName::get("__rmul__");
const StrName __truediv__ = StrName::get("__truediv__");
const StrName __floordiv__ = StrName::get("__floordiv__");
const StrName __mod__ = StrName::get("__mod__");
const StrName __pow__ = StrName::get("__pow__");
const StrName __matmul__ = StrName::get("__matmul__");
const StrName __lshift__ = StrName::get("__lshift__");
const StrName __rshift__ = StrName::get("__rshift__");
const StrName __and__ = StrName::get("__and__");
const StrName __or__ = StrName::get("__or__");
const StrName __xor__ = StrName::get("__xor__");
const StrName __invert__ = StrName::get("__invert__");
// indexer
const StrName __getitem__ = StrName::get("__getitem__");
const StrName __setitem__ = StrName::get("__setitem__");
const StrName __delitem__ = StrName::get("__delitem__");
// specials
const StrName __new__ = StrName::get("__new__");
const StrName __init__ = StrName::get("__init__");
const StrName __call__ = StrName::get("__call__");
const StrName __divmod__ = StrName::get("__divmod__");
const StrName __enter__ = StrName::get("__enter__");
const StrName __exit__ = StrName::get("__exit__");
const StrName __name__ = StrName::get("__name__");
const StrName __all__ = StrName::get("__all__");
const StrName __package__ = StrName::get("__package__");
const StrName __path__ = StrName::get("__path__");
const StrName __class__ = StrName::get("__class__");
const StrName pk_id_add = StrName::get("add");
const StrName pk_id_set = StrName::get("set");
const StrName pk_id_long = StrName::get("long");
const StrName pk_id_complex = StrName::get("complex");
#define DEF_SNAME(name) const static StrName name(#name)
} // namespace pkpy