mirror of
https://github.com/pocketpy/pocketpy
synced 2025-10-19 19:10:17 +00:00
178 lines
4.4 KiB
Python
178 lines
4.4 KiB
Python
from typing import overload, Iterator
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class _vecF[T]:
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ONE: T
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ZERO: T
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def __add__(self, other: T) -> T: ...
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def __sub__(self, other: T) -> T: ...
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@overload
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def __mul__(self, other: float) -> T: ...
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@overload
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def __mul__(self, other: T) -> T: ...
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def __truediv__(self, other: float) -> T: ...
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def dot(self, other: T) -> float: ...
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def length(self) -> float: ...
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def length_squared(self) -> float: ...
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def normalize(self) -> T: ...
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# dummy iter for unpacking
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def __iter__(self) -> Iterator[float]: ...
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class _vecI[T]:
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ONE: T
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ZERO: T
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def __add__(self, other: T) -> T: ...
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def __sub__(self, other: T) -> T: ...
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@overload
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def __mul__(self, other: int) -> T: ...
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@overload
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def __mul__(self, other: T) -> T: ...
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def __hash__(self) -> int: ...
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def dot(self, other: T) -> int: ...
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# dummy iter for unpacking
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def __iter__(self) -> Iterator[int]: ...
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class vec2(_vecF['vec2']):
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LEFT: vec2
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RIGHT: vec2
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UP: vec2
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DOWN: vec2
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@property
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def x(self) -> float: ...
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@property
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def y(self) -> float: ...
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def with_x(self, x: float) -> vec2: ...
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def with_y(self, y: float) -> vec2: ...
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def with_z(self, z: float) -> vec3: ...
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@overload
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def __init__(self, x: float, y: float) -> None: ...
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@overload
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def __init__(self, xy: vec2i) -> None: ...
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def rotate(self, radians: float) -> vec2: ...
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@staticmethod
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def angle(__from: vec2, __to: vec2) -> float:
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"""Returns the angle in radians between vectors `from` and `to`.
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The result range is `[-pi, pi]`.
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+ if y axis is top to bottom, positive value means clockwise
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+ if y axis is bottom to top, positive value means counter-clockwise
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"""
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@staticmethod
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def smooth_damp(current: vec2, target: vec2, current_velocity: vec2, smooth_time: float, max_speed: float, delta_time: float) -> tuple[vec2, vec2]:
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"""Smoothly changes a vector towards a desired goal over time.
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Returns a new value that is closer to the target and current velocity.
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"""
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class mat3x3:
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def __init__(self, _11, _12, _13, _21, _22, _23, _31, _32, _33) -> None: ...
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def __getitem__(self, index: tuple[int, int]) -> float: ...
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def __setitem__(self, index: tuple[int, int], value: float) -> None: ...
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@overload
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def __matmul__(self, other: mat3x3) -> mat3x3: ...
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@overload
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def __matmul__(self, other: vec3) -> vec3: ...
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def __invert__(self) -> mat3x3: ...
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def matmul(self, other: mat3x3, out: mat3x3) -> mat3x3 | None: ...
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def determinant(self) -> float: ...
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def copy(self) -> mat3x3: ...
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def inverse(self) -> mat3x3: ...
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def copy_(self, other: mat3x3) -> None: ...
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def inverse_(self) -> None: ...
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@staticmethod
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def zeros() -> mat3x3: ...
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@staticmethod
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def identity() -> mat3x3: ...
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# affine transformations
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@staticmethod
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def trs(t: vec2, r: float, s: vec2) -> mat3x3: ...
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def copy_trs_(self, t: vec2, r: float, s: vec2) -> None: ...
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def t(self) -> vec2: ...
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def r(self) -> float: ...
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def s(self) -> vec2: ...
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def transform_point(self, p: vec2) -> vec2: ...
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def transform_vector(self, v: vec2) -> vec2: ...
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class vec2i(_vecI['vec2i']):
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LEFT: vec2i
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RIGHT: vec2i
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UP: vec2i
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DOWN: vec2i
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@property
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def x(self) -> int: ...
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@property
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def y(self) -> int: ...
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def with_x(self, x: int) -> vec2i: ...
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def with_y(self, y: int) -> vec2i: ...
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def __init__(self, x: int, y: int) -> None: ...
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class vec3i(_vecI['vec3i']):
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@property
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def x(self) -> int: ...
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@property
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def y(self) -> int: ...
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@property
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def z(self) -> int: ...
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def with_x(self, x: int) -> vec3i: ...
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def with_y(self, y: int) -> vec3i: ...
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def with_z(self, z: int) -> vec3i: ...
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def __init__(self, x: int, y: int, z: int) -> None: ...
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class vec3(_vecF['vec3']):
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@property
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def x(self) -> float: ...
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@property
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def y(self) -> float: ...
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@property
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def z(self) -> float: ...
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@property
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def xy(self) -> vec2: ...
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def with_x(self, x: float) -> vec3: ...
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def with_y(self, y: float) -> vec3: ...
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def with_z(self, z: float) -> vec3: ...
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def with_xy(self, xy: vec2) -> vec3: ...
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@overload
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def __init__(self, x: float, y: float, z: float) -> None: ...
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@overload
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def __init__(self, xyz: vec3i) -> None: ...
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