pocketpy/__hidden_xmake.lua
blueloveTH 4c63694485 ...
2023-08-13 17:10:18 +08:00

50 lines
1.1 KiB
Lua

set_project("pocketpy")
set_allowedplats("windows", "linux", "macosx", "wasm", "android")
option("dev", {default = true, showmenu = true, description = ""})
includes("dylib")
add_requires("python", {kind = "binary"})
add_rules("mode.debug", "mode.release")
set_languages("c++17")
add_cxflags("/utf-8", {tools = "cl"})
add_includedirs("include")
if is_plat("linux", "macosx") then
add_syslinks("dl")
end
target("pocketpy")
if has_config("dev") then
set_kind("shared")
else
set_kind("$(kind)")
end
add_files("src/*.cpp")
add_headerfiles("include/(**.h)")
if is_plat("windows") and is_kind("shared") then
add_rules("utils.symbols.export_all")
end
before_build(function (target)
local python = assert(import("lib.detect.find_tool")("python3"), "python3 not found!")
os.execv(python.program, {"prebuild.py"})
end)
target("main")
set_kind("binary")
add_files("src2/main.cpp")
add_deps("pocketpy")
on_load(function (target)
target:set("enabled", has_config("dev"))
end)