pocketpy/3rd/box2d/src/box2d_World.cpp
2023-11-11 03:18:15 +08:00

183 lines
6.6 KiB
C++

#include "box2dw.hpp"
namespace pkpy{
struct MyRayCastCallback: b2RayCastCallback{
PK_ALWAYS_PASS_BY_POINTER(MyRayCastCallback)
VM* vm;
List result;
MyRayCastCallback(VM* vm): vm(vm) {}
float ReportFixture(b2Fixture* fixture, const b2Vec2& point, const b2Vec2& normal, float fraction){
result.push_back(get_body_object(fixture->GetBody()));
// if(only_one) return 0;
return fraction;
}
};
struct MyBoxCastCallback: b2QueryCallback{
PK_ALWAYS_PASS_BY_POINTER(MyBoxCastCallback)
VM* vm;
List result;
MyBoxCastCallback(VM* vm): vm(vm) {}
bool ReportFixture(b2Fixture* fixture) override{
result.push_back(get_body_object(fixture->GetBody()));
return true;
}
};
void PyContactListener::_contact_f(b2Contact* contact, StrName name){
PyObject* a = get_body_object(contact->GetFixtureA()->GetBody());
PyObject* b = get_body_object(contact->GetFixtureB()->GetBody());
PyBody& bodyA = PK_OBJ_GET(PyBody, a);
PyBody& bodyB = PK_OBJ_GET(PyBody, b);
PyObject* self;
PyObject* f;
f = vm->get_unbound_method(bodyA.node_like, name, &self, false);
if(f != nullptr) vm->call_method(self, f, b);
f = vm->get_unbound_method(bodyB.node_like, name, &self, false);
if(f != nullptr) vm->call_method(self, f, a);
}
/****************** PyWorld ******************/
PyWorld::PyWorld(VM* vm): world(b2Vec2(0, 0)), _contact_listener(vm), _debug_draw(vm){
_debug_draw.draw_like = vm->None;
world.SetAllowSleeping(true);
world.SetAutoClearForces(true);
world.SetContactListener(&_contact_listener);
world.SetDebugDraw(&_debug_draw);
}
void PyWorld::_register(VM* vm, PyObject* mod, PyObject* type){
vm->bind(type, "__new__(cls)", [](VM* vm, ArgsView args){
return vm->heap.gcnew<PyWorld>(PyWorld::_type(vm), vm);
});
// gravity
vm->bind_property(type, "gravity: vec2", [](VM* vm, ArgsView args){
PyWorld& self = _CAST(PyWorld&, args[0]);
return VAR(self.world.GetGravity());
}, [](VM* vm, ArgsView args){
PyWorld& self = _CAST(PyWorld&, args[0]);
self.world.SetGravity(CAST(b2Vec2, args[1]));
return vm->None;
});
vm->bind(type, "get_bodies(self) -> list[Body]", [](VM* vm, ArgsView args){
PyWorld& self = _CAST(PyWorld&, args[0]);
List list;
b2Body* p = self.world.GetBodyList();
while(p != nullptr){
list.push_back(get_body_object(p));
p = p->GetNext();
}
return VAR(std::move(list));
});
vm->bind(type, "ray_cast(self, start: vec2, end: vec2) -> list[Body]", [](VM* vm, ArgsView args){
auto _lock = vm->heap.gc_scope_lock();
PyWorld& self = _CAST(PyWorld&, args[0]);
b2Vec2 start = CAST(b2Vec2, args[1]);
b2Vec2 end = CAST(b2Vec2, args[2]);
MyRayCastCallback callback(vm);
self.world.RayCast(&callback, start, end);
return VAR(std::move(callback.result));
});
vm->bind(type, "box_cast(self, lower: vec2, upper: vec2) -> list[Body]", [](VM* vm, ArgsView args){
auto _lock = vm->heap.gc_scope_lock();
PyWorld& self = _CAST(PyWorld&, args[0]);
b2AABB aabb;
aabb.lowerBound = CAST(b2Vec2, args[1]);
aabb.upperBound = CAST(b2Vec2, args[2]);
MyBoxCastCallback callback(vm);
self.world.QueryAABB(&callback, aabb);
return VAR(std::move(callback.result));
});
vm->bind(type, "point_cast(self, point: vec2) -> list[Body]", [](VM* vm, ArgsView args){
auto _lock = vm->heap.gc_scope_lock();
PyWorld& self = _CAST(PyWorld&, args[0]);
b2AABB aabb;
aabb.lowerBound = CAST(b2Vec2, args[1]);
aabb.upperBound = CAST(b2Vec2, args[1]);
MyBoxCastCallback callback(vm);
self.world.QueryAABB(&callback, aabb);
return VAR(std::move(callback.result));
});
vm->bind(type, "step(self, dt: float, velocity_iterations: int, position_iterations: int)",
[](VM* vm, ArgsView args){
// disable gc during step for safety
auto _lock = vm->heap.gc_scope_lock();
PyWorld& self = _CAST(PyWorld&, args[0]);
float dt = CAST(float, args[1]);
int velocity_iterations = CAST(int, args[2]);
int position_iterations = CAST(int, args[3]);
auto f = [](VM* vm, b2Body* p, StrName name){
while(p != nullptr){
PyObject* body_obj = get_body_object(p);
PyBody& body = _CAST(PyBody&, body_obj);
if(!body._is_destroyed){
if(body.node_like != vm->None){
vm->call_method(body.node_like, name);
}
}
p = p->GetNext();
}
};
DEF_SNAME(on_box2d_pre_step);
DEF_SNAME(on_box2d_post_step);
f(vm, self.world.GetBodyList(), on_box2d_pre_step);
self.world.Step(dt, velocity_iterations, position_iterations);
f(vm, self.world.GetBodyList(), on_box2d_post_step);
// destroy bodies which are marked as destroyed
b2Body* p = self.world.GetBodyList();
while(p != nullptr){
b2Body* next = p->GetNext();
PyBody& body = _CAST(PyBody&, get_body_object(p));
if(body._is_destroyed){
body.body->GetWorld()->DestroyBody(body.body);
body.body = nullptr;
body._fixture = nullptr;
body.node_like = nullptr;
}
p = next;
}
return vm->None;
});
vm->bind(type, "debug_draw(self, flags: int)", [](VM* vm, ArgsView args){
PyWorld& self = _CAST(PyWorld&, args[0]);
int flags = CAST(int, args[1]);
self._debug_draw.SetFlags(flags);
self.world.DebugDraw();
return vm->None;
});
vm->bind(type, "set_debug_draw(self, draw: _DrawLike)", [](VM* vm, ArgsView args){
PyWorld& self = _CAST(PyWorld&, args[0]);
self._debug_draw.draw_like = args[1];
return vm->None;
});
// joints
vm->bind(type, "create_weld_joint(self, a, b)", [](VM* vm, ArgsView args){
PyWorld& self = _CAST(PyWorld&, args[0]);
PyBody& bodyA = CAST(PyBody&, args[1]);
PyBody& bodyB = CAST(PyBody&, args[2]);
b2WeldJointDef def;
def.Initialize(bodyA.body, bodyB.body, bodyA.body->GetWorldCenter());
b2Joint* p = self.world.CreateJoint(&def);
return VAR(p); // void_p
});
}
} // namespace pkpy