mirror of
https://github.com/pocketpy/pocketpy
synced 2025-10-20 03:20:18 +00:00
699 lines
26 KiB
C++
699 lines
26 KiB
C++
#pragma once
|
|
|
|
#include <cmath>
|
|
#include "cffi.h"
|
|
|
|
namespace pkpy{
|
|
|
|
static constexpr float kEpsilon = 1e-4f;
|
|
inline static bool isclose(float a, float b){ return fabsf(a - b) < kEpsilon; }
|
|
|
|
struct Vec2{
|
|
float x, y;
|
|
Vec2() : x(0.0f), y(0.0f) {}
|
|
Vec2(float x, float y) : x(x), y(y) {}
|
|
Vec2(const Vec2& v) : x(v.x), y(v.y) {}
|
|
|
|
Vec2 operator+(const Vec2& v) const { return Vec2(x + v.x, y + v.y); }
|
|
Vec2& operator+=(const Vec2& v) { x += v.x; y += v.y; return *this; }
|
|
Vec2 operator-(const Vec2& v) const { return Vec2(x - v.x, y - v.y); }
|
|
Vec2& operator-=(const Vec2& v) { x -= v.x; y -= v.y; return *this; }
|
|
Vec2 operator*(float s) const { return Vec2(x * s, y * s); }
|
|
Vec2& operator*=(float s) { x *= s; y *= s; return *this; }
|
|
Vec2 operator/(float s) const { return Vec2(x / s, y / s); }
|
|
Vec2& operator/=(float s) { x /= s; y /= s; return *this; }
|
|
Vec2 operator-() const { return Vec2(-x, -y); }
|
|
bool operator==(const Vec2& v) const { return isclose(x, v.x) && isclose(y, v.y); }
|
|
bool operator!=(const Vec2& v) const { return !isclose(x, v.x) || !isclose(y, v.y); }
|
|
float dot(const Vec2& v) const { return x * v.x + y * v.y; }
|
|
float cross(const Vec2& v) const { return x * v.y - y * v.x; }
|
|
float length() const { return sqrtf(x * x + y * y); }
|
|
float length_squared() const { return x * x + y * y; }
|
|
Vec2 normalize() const { float l = length(); return Vec2(x / l, y / l); }
|
|
};
|
|
|
|
struct Vec3{
|
|
float x, y, z;
|
|
Vec3() : x(0.0f), y(0.0f), z(0.0f) {}
|
|
Vec3(float x, float y, float z) : x(x), y(y), z(z) {}
|
|
Vec3(const Vec3& v) : x(v.x), y(v.y), z(v.z) {}
|
|
|
|
Vec3 operator+(const Vec3& v) const { return Vec3(x + v.x, y + v.y, z + v.z); }
|
|
Vec3& operator+=(const Vec3& v) { x += v.x; y += v.y; z += v.z; return *this; }
|
|
Vec3 operator-(const Vec3& v) const { return Vec3(x - v.x, y - v.y, z - v.z); }
|
|
Vec3& operator-=(const Vec3& v) { x -= v.x; y -= v.y; z -= v.z; return *this; }
|
|
Vec3 operator*(float s) const { return Vec3(x * s, y * s, z * s); }
|
|
Vec3& operator*=(float s) { x *= s; y *= s; z *= s; return *this; }
|
|
Vec3 operator/(float s) const { return Vec3(x / s, y / s, z / s); }
|
|
Vec3& operator/=(float s) { x /= s; y /= s; z /= s; return *this; }
|
|
Vec3 operator-() const { return Vec3(-x, -y, -z); }
|
|
bool operator==(const Vec3& v) const { return isclose(x, v.x) && isclose(y, v.y) && isclose(z, v.z); }
|
|
bool operator!=(const Vec3& v) const { return !isclose(x, v.x) || !isclose(y, v.y) || !isclose(z, v.z); }
|
|
float dot(const Vec3& v) const { return x * v.x + y * v.y + z * v.z; }
|
|
Vec3 cross(const Vec3& v) const { return Vec3(y * v.z - z * v.y, z * v.x - x * v.z, x * v.y - y * v.x); }
|
|
float length() const { return sqrtf(x * x + y * y + z * z); }
|
|
float length_squared() const { return x * x + y * y + z * z; }
|
|
Vec3 normalize() const { float l = length(); return Vec3(x / l, y / l, z / l); }
|
|
};
|
|
|
|
struct Mat3x3{
|
|
union {
|
|
struct {
|
|
float _11, _12, _13;
|
|
float _21, _22, _23;
|
|
float _31, _32, _33;
|
|
};
|
|
float m[3][3];
|
|
float v[9];
|
|
};
|
|
|
|
Mat3x3() {}
|
|
Mat3x3(float _11, float _12, float _13,
|
|
float _21, float _22, float _23,
|
|
float _31, float _32, float _33)
|
|
: _11(_11), _12(_12), _13(_13)
|
|
, _21(_21), _22(_22), _23(_23)
|
|
, _31(_31), _32(_32), _33(_33) {}
|
|
|
|
void set_zeros(){ for (int i=0; i<9; ++i) v[i] = 0.0f; }
|
|
void set_ones(){ for (int i=0; i<9; ++i) v[i] = 1.0f; }
|
|
void set_identity(){ set_zeros(); _11 = _22 = _33 = 1.0f; }
|
|
|
|
static Mat3x3 zeros(){
|
|
static Mat3x3 ret(0, 0, 0, 0, 0, 0, 0, 0, 0);
|
|
return ret;
|
|
}
|
|
|
|
static Mat3x3 ones(){
|
|
static Mat3x3 ret(1, 1, 1, 1, 1, 1, 1, 1, 1);
|
|
return ret;
|
|
}
|
|
|
|
static Mat3x3 identity(){
|
|
static Mat3x3 ret(1, 0, 0, 0, 1, 0, 0, 0, 1);
|
|
return ret;
|
|
}
|
|
|
|
Mat3x3 operator+(const Mat3x3& other) const{
|
|
Mat3x3 ret;
|
|
for (int i=0; i<9; ++i) ret.v[i] = v[i] + other.v[i];
|
|
return ret;
|
|
}
|
|
|
|
Mat3x3 operator-(const Mat3x3& other) const{
|
|
Mat3x3 ret;
|
|
for (int i=0; i<9; ++i) ret.v[i] = v[i] - other.v[i];
|
|
return ret;
|
|
}
|
|
|
|
Mat3x3 operator*(float scalar) const{
|
|
Mat3x3 ret;
|
|
for (int i=0; i<9; ++i) ret.v[i] = v[i] * scalar;
|
|
return ret;
|
|
}
|
|
|
|
Mat3x3 operator/(float scalar) const{
|
|
Mat3x3 ret;
|
|
for (int i=0; i<9; ++i) ret.v[i] = v[i] / scalar;
|
|
return ret;
|
|
}
|
|
|
|
Mat3x3& operator+=(const Mat3x3& other){
|
|
for (int i=0; i<9; ++i) v[i] += other.v[i];
|
|
return *this;
|
|
}
|
|
|
|
Mat3x3& operator-=(const Mat3x3& other){
|
|
for (int i=0; i<9; ++i) v[i] -= other.v[i];
|
|
return *this;
|
|
}
|
|
|
|
Mat3x3& operator*=(float scalar){
|
|
for (int i=0; i<9; ++i) v[i] *= scalar;
|
|
return *this;
|
|
}
|
|
|
|
Mat3x3& operator/=(float scalar){
|
|
for (int i=0; i<9; ++i) v[i] /= scalar;
|
|
return *this;
|
|
}
|
|
|
|
Mat3x3 matmul(const Mat3x3& other) const{
|
|
Mat3x3 ret;
|
|
ret._11 = _11 * other._11 + _12 * other._21 + _13 * other._31;
|
|
ret._12 = _11 * other._12 + _12 * other._22 + _13 * other._32;
|
|
ret._13 = _11 * other._13 + _12 * other._23 + _13 * other._33;
|
|
ret._21 = _21 * other._11 + _22 * other._21 + _23 * other._31;
|
|
ret._22 = _21 * other._12 + _22 * other._22 + _23 * other._32;
|
|
ret._23 = _21 * other._13 + _22 * other._23 + _23 * other._33;
|
|
ret._31 = _31 * other._11 + _32 * other._21 + _33 * other._31;
|
|
ret._32 = _31 * other._12 + _32 * other._22 + _33 * other._32;
|
|
ret._33 = _31 * other._13 + _32 * other._23 + _33 * other._33;
|
|
return ret;
|
|
}
|
|
|
|
Vec3 matmul(const Vec3& other) const{
|
|
Vec3 ret;
|
|
ret.x = _11 * other.x + _12 * other.y + _13 * other.z;
|
|
ret.y = _21 * other.x + _22 * other.y + _23 * other.z;
|
|
ret.z = _31 * other.x + _32 * other.y + _33 * other.z;
|
|
return ret;
|
|
}
|
|
|
|
bool operator==(const Mat3x3& other) const{
|
|
for (int i=0; i<9; ++i){
|
|
if (!isclose(v[i], other.v[i])) return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool operator!=(const Mat3x3& other) const{
|
|
for (int i=0; i<9; ++i){
|
|
if (!isclose(v[i], other.v[i])) return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
float determinant() const{
|
|
return _11 * _22 * _33 + _12 * _23 * _31 + _13 * _21 * _32
|
|
- _11 * _23 * _32 - _12 * _21 * _33 - _13 * _22 * _31;
|
|
}
|
|
|
|
Mat3x3 transpose() const{
|
|
Mat3x3 ret;
|
|
ret._11 = _11; ret._12 = _21; ret._13 = _31;
|
|
ret._21 = _12; ret._22 = _22; ret._23 = _32;
|
|
ret._31 = _13; ret._32 = _23; ret._33 = _33;
|
|
return ret;
|
|
}
|
|
|
|
bool inverse(Mat3x3& ret) const{
|
|
float det = determinant();
|
|
if (fabsf(det) < kEpsilon) return false;
|
|
float inv_det = 1.0f / det;
|
|
ret._11 = (_22 * _33 - _23 * _32) * inv_det;
|
|
ret._12 = (_13 * _32 - _12 * _33) * inv_det;
|
|
ret._13 = (_12 * _23 - _13 * _22) * inv_det;
|
|
ret._21 = (_23 * _31 - _21 * _33) * inv_det;
|
|
ret._22 = (_11 * _33 - _13 * _31) * inv_det;
|
|
ret._23 = (_13 * _21 - _11 * _23) * inv_det;
|
|
ret._31 = (_21 * _32 - _22 * _31) * inv_det;
|
|
ret._32 = (_12 * _31 - _11 * _32) * inv_det;
|
|
ret._33 = (_11 * _22 - _12 * _21) * inv_det;
|
|
return true;
|
|
}
|
|
|
|
/*************** affine transformations ***************/
|
|
static Mat3x3 translate(Vec2 v){
|
|
return Mat3x3(1.0f, 0.0f, v.x,
|
|
0.0f, 1.0f, v.y,
|
|
0.0f, 0.0f, 1.0f);
|
|
}
|
|
|
|
static Mat3x3 rotate(float radian){
|
|
float cr = cosf(radian);
|
|
float sr = sinf(radian);
|
|
return Mat3x3(cr, -sr, 0.0f,
|
|
sr, cr, 0.0f,
|
|
0.0f, 0.0f, 1.0f);
|
|
}
|
|
|
|
static Mat3x3 scale(Vec2 s){
|
|
return Mat3x3(s.x, 0.0f, 0.0f,
|
|
0.0f, s.y, 0.0f,
|
|
0.0f, 0.0f, 1.0f);
|
|
}
|
|
|
|
static Mat3x3 trs(Vec2 t, float radian, Vec2 s){
|
|
float cr = cosf(radian);
|
|
float sr = sinf(radian);
|
|
return Mat3x3(s.x * cr, -s.y * sr, t.x,
|
|
s.x * sr, s.y * cr, t.y,
|
|
0.0f, 0.0f, 1.0f);
|
|
}
|
|
|
|
bool is_affine() const{
|
|
float det = _11 * _22 - _12 * _21;
|
|
if(fabsf(det) < kEpsilon) return false;
|
|
return _31 == 0.0f && _32 == 0.0f && _33 == 1.0f;
|
|
}
|
|
|
|
Mat3x3 inverse_affine() const{
|
|
Mat3x3 ret;
|
|
float det = _11 * _22 - _12 * _21;
|
|
float inv_det = 1.0f / det;
|
|
ret._11 = _22 * inv_det;
|
|
ret._12 = -_12 * inv_det;
|
|
ret._13 = (_12 * _23 - _13 * _22) * inv_det;
|
|
ret._21 = -_21 * inv_det;
|
|
ret._22 = _11 * inv_det;
|
|
ret._23 = (_13 * _21 - _11 * _23) * inv_det;
|
|
ret._31 = 0.0f;
|
|
ret._32 = 0.0f;
|
|
ret._33 = 1.0f;
|
|
return ret;
|
|
}
|
|
|
|
Mat3x3 matmul_affine(const Mat3x3& other) const{
|
|
Mat3x3 ret;
|
|
ret._11 = _11 * other._11 + _12 * other._21;
|
|
ret._12 = _11 * other._12 + _12 * other._22;
|
|
ret._13 = _11 * other._13 + _12 * other._23 + _13;
|
|
ret._21 = _21 * other._11 + _22 * other._21;
|
|
ret._22 = _21 * other._12 + _22 * other._22;
|
|
ret._23 = _21 * other._13 + _22 * other._23 + _23;
|
|
ret._31 = 0.0f;
|
|
ret._32 = 0.0f;
|
|
ret._33 = 1.0f;
|
|
return ret;
|
|
}
|
|
|
|
Vec2 translation() const { return Vec2(_13, _23); }
|
|
float rotation() const { return atan2f(_21, _11); }
|
|
Vec2 scale() const {
|
|
return Vec2(
|
|
sqrtf(_11 * _11 + _21 * _21),
|
|
sqrtf(_12 * _12 + _22 * _22)
|
|
);
|
|
}
|
|
|
|
Vec2 transform_point(Vec2 v) const {
|
|
return Vec2(_11 * v.x + _12 * v.y + _13, _21 * v.x + _22 * v.y + _23);
|
|
}
|
|
|
|
Vec2 transform_vector(Vec2 v) const {
|
|
return Vec2(_11 * v.x + _12 * v.y, _21 * v.x + _22 * v.y);
|
|
}
|
|
};
|
|
|
|
struct PyVec2;
|
|
struct PyVec3;
|
|
struct PyMat3x3;
|
|
PyObject* py_var(VM*, Vec2);
|
|
PyObject* py_var(VM*, const PyVec2&);
|
|
PyObject* py_var(VM*, Vec3);
|
|
PyObject* py_var(VM*, const PyVec3&);
|
|
PyObject* py_var(VM*, const Mat3x3&);
|
|
PyObject* py_var(VM*, const PyMat3x3&);
|
|
|
|
#define BIND_VEC_VEC_OP(D, name, op) \
|
|
vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
|
|
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
|
|
PyVec##D& other = CAST(PyVec##D&, args[1]); \
|
|
return VAR(self op other); \
|
|
});
|
|
|
|
#define BIND_VEC_FLOAT_OP(D, name, op) \
|
|
vm->bind_method<1>(type, #name, [](VM* vm, ArgsView args){ \
|
|
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
|
|
f64 other = vm->num_to_float(args[1]); \
|
|
return VAR(self op other); \
|
|
});
|
|
|
|
#define BIND_VEC_FUNCTION_0(D, name) \
|
|
vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
|
|
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
|
|
return VAR(self.name()); \
|
|
});
|
|
|
|
#define BIND_VEC_FUNCTION_1(D, name) \
|
|
vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
|
|
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
|
|
PyVec##D& other = CAST(PyVec##D&, args[1]); \
|
|
return VAR(self.name(other)); \
|
|
});
|
|
|
|
#define BIND_VEC_FIELD(D, name) \
|
|
type->attr().set(#name, vm->property([](VM* vm, ArgsView args){ \
|
|
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
|
|
return VAR(self.name); \
|
|
}, [](VM* vm, ArgsView args){ \
|
|
PyVec##D& self = _CAST(PyVec##D&, args[0]); \
|
|
self.name = vm->num_to_float(args[1]); \
|
|
return vm->None; \
|
|
}));
|
|
|
|
struct PyVec2: Vec2 {
|
|
PY_CLASS(PyVec2, linalg, vec2)
|
|
|
|
PyVec2() : Vec2() {}
|
|
PyVec2(const Vec2& v) : Vec2(v) {}
|
|
PyVec2(const PyVec2& v) : Vec2(v) {}
|
|
|
|
static void _register(VM* vm, PyObject* mod, PyObject* type){
|
|
vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
|
|
float x = VAR_F(args[1]);
|
|
float y = VAR_F(args[2]);
|
|
return VAR(Vec2(x, y));
|
|
});
|
|
|
|
vm->bind__repr__(OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
|
|
PyVec2& self = _CAST(PyVec2&, obj);
|
|
std::stringstream ss;
|
|
ss << "vec2(" << self.x << ", " << self.y << ")";
|
|
return VAR(ss.str());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "copy", [](VM* vm, ArgsView args){
|
|
PyVec2& self = _CAST(PyVec2&, args[0]);
|
|
return VAR_T(PyVec2, self);
|
|
});
|
|
|
|
vm->bind_method<1>(type, "rotate", [](VM* vm, ArgsView args){
|
|
Vec2 self = _CAST(PyVec2&, args[0]);
|
|
float radian = vm->num_to_float(args[1]);
|
|
self = Mat3x3::rotate(radian).transform_vector(self);
|
|
return VAR(self);
|
|
});
|
|
|
|
BIND_VEC_VEC_OP(2, __add__, +)
|
|
BIND_VEC_VEC_OP(2, __sub__, -)
|
|
BIND_VEC_FLOAT_OP(2, __mul__, *)
|
|
BIND_VEC_FLOAT_OP(2, __truediv__, /)
|
|
BIND_VEC_VEC_OP(2, __eq__, ==)
|
|
BIND_VEC_VEC_OP(2, __ne__, !=)
|
|
BIND_VEC_FIELD(2, x)
|
|
BIND_VEC_FIELD(2, y)
|
|
BIND_VEC_FUNCTION_1(2, dot)
|
|
BIND_VEC_FUNCTION_1(2, cross)
|
|
BIND_VEC_FUNCTION_0(2, length)
|
|
BIND_VEC_FUNCTION_0(2, length_squared)
|
|
BIND_VEC_FUNCTION_0(2, normalize)
|
|
}
|
|
};
|
|
|
|
struct PyVec3: Vec3 {
|
|
PY_CLASS(PyVec3, linalg, vec3)
|
|
|
|
PyVec3() : Vec3() {}
|
|
PyVec3(const Vec3& v) : Vec3(v) {}
|
|
PyVec3(const PyVec3& v) : Vec3(v) {}
|
|
|
|
static void _register(VM* vm, PyObject* mod, PyObject* type){
|
|
vm->bind_constructor<4>(type, [](VM* vm, ArgsView args){
|
|
float x = VAR_F(args[1]);
|
|
float y = VAR_F(args[2]);
|
|
float z = VAR_F(args[3]);
|
|
return VAR(Vec3(x, y, z));
|
|
});
|
|
|
|
vm->bind__repr__(OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
|
|
PyVec3& self = _CAST(PyVec3&, obj);
|
|
std::stringstream ss;
|
|
ss << "vec3(" << self.x << ", " << self.y << ", " << self.z << ")";
|
|
return VAR(ss.str());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "copy", [](VM* vm, ArgsView args){
|
|
PyVec3& self = _CAST(PyVec3&, args[0]);
|
|
return VAR_T(PyVec3, self);
|
|
});
|
|
|
|
BIND_VEC_VEC_OP(3, __add__, +)
|
|
BIND_VEC_VEC_OP(3, __sub__, -)
|
|
BIND_VEC_FLOAT_OP(3, __mul__, *)
|
|
BIND_VEC_FLOAT_OP(3, __truediv__, /)
|
|
BIND_VEC_VEC_OP(3, __eq__, ==)
|
|
BIND_VEC_VEC_OP(3, __ne__, !=)
|
|
BIND_VEC_FIELD(3, x)
|
|
BIND_VEC_FIELD(3, y)
|
|
BIND_VEC_FIELD(3, z)
|
|
BIND_VEC_FUNCTION_1(3, dot)
|
|
BIND_VEC_FUNCTION_1(3, cross)
|
|
BIND_VEC_FUNCTION_0(3, length)
|
|
BIND_VEC_FUNCTION_0(3, length_squared)
|
|
BIND_VEC_FUNCTION_0(3, normalize)
|
|
}
|
|
};
|
|
|
|
struct PyMat3x3: Mat3x3{
|
|
PY_CLASS(PyMat3x3, linalg, mat3x3)
|
|
|
|
PyMat3x3(): Mat3x3(){}
|
|
PyMat3x3(const Mat3x3& other): Mat3x3(other){}
|
|
PyMat3x3(const PyMat3x3& other): Mat3x3(other){}
|
|
|
|
static void _register(VM* vm, PyObject* mod, PyObject* type){
|
|
vm->bind_constructor<-1>(type, [](VM* vm, ArgsView args){
|
|
if(args.size() == 1+0) return VAR_T(PyMat3x3, Mat3x3::zeros());
|
|
if(args.size() == 1+9){
|
|
Mat3x3 mat;
|
|
for(int i=0; i<9; i++) mat.v[i] = VAR_F(args[1+i]);
|
|
return VAR_T(PyMat3x3, mat);
|
|
}
|
|
if(args.size() == 1+1){
|
|
List& a = CAST(List&, args[1]);
|
|
if(a.size() != 3) vm->ValueError("Mat3x3.__new__ takes 3x3 list");
|
|
Mat3x3 mat;
|
|
for(int i=0; i<3; i++){
|
|
List& b = CAST(List&, a[i]);
|
|
if(b.size() != 3) vm->ValueError("Mat3x3.__new__ takes 3x3 list");
|
|
for(int j=0; j<3; j++){
|
|
mat.m[i][j] = VAR_F(b[j]);
|
|
}
|
|
}
|
|
return VAR_T(PyMat3x3, mat);
|
|
}
|
|
vm->TypeError("Mat3x3.__new__ takes 0 or 1 arguments");
|
|
return vm->None;
|
|
});
|
|
|
|
#define METHOD_PROXY_NONE(name) \
|
|
vm->bind_method<0>(type, #name, [](VM* vm, ArgsView args){ \
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]); \
|
|
self.name(); \
|
|
return vm->None; \
|
|
});
|
|
|
|
METHOD_PROXY_NONE(set_zeros)
|
|
METHOD_PROXY_NONE(set_ones)
|
|
METHOD_PROXY_NONE(set_identity)
|
|
|
|
#undef METHOD_PROXY_NONE
|
|
|
|
vm->bind__repr__(OBJ_GET(Type, type), [](VM* vm, PyObject* obj){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, obj);
|
|
std::stringstream ss;
|
|
ss << std::fixed << std::setprecision(4);
|
|
ss << "mat3x3([[" << self._11 << ", " << self._12 << ", " << self._13 << "],\n";
|
|
ss << " [" << self._21 << ", " << self._22 << ", " << self._23 << "],\n";
|
|
ss << " [" << self._31 << ", " << self._32 << ", " << self._33 << "]])";
|
|
return VAR(ss.str());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "copy", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR_T(PyMat3x3, self);
|
|
});
|
|
|
|
vm->bind__getitem__(OBJ_GET(Type, type), [](VM* vm, PyObject* obj, PyObject* index){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, obj);
|
|
Tuple& t = CAST(Tuple&, index);
|
|
if(t.size() != 2){
|
|
vm->TypeError("Mat3x3.__getitem__ takes a tuple of 2 integers");
|
|
return vm->None;
|
|
}
|
|
i64 i = CAST(i64, t[0]);
|
|
i64 j = CAST(i64, t[1]);
|
|
if(i < 0 || i >= 3 || j < 0 || j >= 3){
|
|
vm->IndexError("index out of range");
|
|
return vm->None;
|
|
}
|
|
return VAR(self.m[i][j]);
|
|
});
|
|
|
|
vm->bind_method<2>(type, "__setitem__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
Tuple& t = CAST(Tuple&, args[1]);
|
|
if(t.size() != 2){
|
|
vm->TypeError("Mat3x3.__setitem__ takes a tuple of 2 integers");
|
|
return vm->None;
|
|
}
|
|
i64 i = CAST(i64, t[0]);
|
|
i64 j = CAST(i64, t[1]);
|
|
if(i < 0 || i >= 3 || j < 0 || j >= 3){
|
|
vm->IndexError("index out of range");
|
|
return vm->None;
|
|
}
|
|
self.m[i][j] = VAR_F(args[2]);
|
|
return vm->None;
|
|
});
|
|
|
|
#define PROPERTY_FIELD(field) \
|
|
type->attr().set(#field, vm->property([](VM* vm, ArgsView args){ \
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]); \
|
|
return VAR(self.field); \
|
|
}, [](VM* vm, ArgsView args){ \
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]); \
|
|
self.field = vm->num_to_float(args[1]); \
|
|
return vm->None; \
|
|
}));
|
|
|
|
PROPERTY_FIELD(_11)
|
|
PROPERTY_FIELD(_12)
|
|
PROPERTY_FIELD(_13)
|
|
PROPERTY_FIELD(_21)
|
|
PROPERTY_FIELD(_22)
|
|
PROPERTY_FIELD(_23)
|
|
PROPERTY_FIELD(_31)
|
|
PROPERTY_FIELD(_32)
|
|
PROPERTY_FIELD(_33)
|
|
|
|
#undef PROPERTY_FIELD
|
|
|
|
vm->bind_method<1>(type, "__add__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyMat3x3& other = CAST(PyMat3x3&, args[1]);
|
|
return VAR_T(PyMat3x3, self + other);
|
|
});
|
|
|
|
vm->bind_method<1>(type, "__sub__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyMat3x3& other = CAST(PyMat3x3&, args[1]);
|
|
return VAR_T(PyMat3x3, self - other);
|
|
});
|
|
|
|
vm->bind_method<1>(type, "__mul__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
f64 other = VAR_F(args[1]);
|
|
return VAR_T(PyMat3x3, self * other);
|
|
});
|
|
|
|
vm->bind_method<1>(type, "__truediv__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
f64 other = VAR_F(args[1]);
|
|
return VAR_T(PyMat3x3, self / other);
|
|
});
|
|
|
|
auto f_mm = [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
if(is_non_tagged_type(args[1], PyMat3x3::_type(vm))){
|
|
PyMat3x3& other = _CAST(PyMat3x3&, args[1]);
|
|
return VAR_T(PyMat3x3, self.matmul(other));
|
|
}
|
|
if(is_non_tagged_type(args[1], PyVec3::_type(vm))){
|
|
PyVec3& other = _CAST(PyVec3&, args[1]);
|
|
return VAR_T(PyVec3, self.matmul(other));
|
|
}
|
|
vm->TypeError("unsupported operand type(s) for @");
|
|
return vm->None;
|
|
};
|
|
|
|
vm->bind_method<1>(type, "__matmul__", f_mm);
|
|
vm->bind_method<1>(type, "matmul", f_mm);
|
|
|
|
vm->bind_method<1>(type, "__eq__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyMat3x3& other = CAST(PyMat3x3&, args[1]);
|
|
return VAR(self == other);
|
|
});
|
|
|
|
vm->bind_method<1>(type, "__ne__", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyMat3x3& other = CAST(PyMat3x3&, args[1]);
|
|
return VAR(self != other);
|
|
});
|
|
|
|
vm->bind_method<0>(type, "determinant", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR(self.determinant());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "transpose", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR_T(PyMat3x3, self.transpose());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "inverse", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
Mat3x3 ret;
|
|
bool ok = self.inverse(ret);
|
|
if(!ok) vm->ValueError("matrix is not invertible");
|
|
return VAR_T(PyMat3x3, ret);
|
|
});
|
|
|
|
vm->bind_func<0>(type, "zeros", [](VM* vm, ArgsView args){
|
|
return VAR_T(PyMat3x3, Mat3x3::zeros());
|
|
});
|
|
|
|
vm->bind_func<0>(type, "ones", [](VM* vm, ArgsView args){
|
|
return VAR_T(PyMat3x3, Mat3x3::ones());
|
|
});
|
|
|
|
vm->bind_func<0>(type, "identity", [](VM* vm, ArgsView args){
|
|
return VAR_T(PyMat3x3, Mat3x3::identity());
|
|
});
|
|
|
|
/*************** affine transformations ***************/
|
|
vm->bind_func<3>(type, "trs", [](VM* vm, ArgsView args){
|
|
PyVec2& t = CAST(PyVec2&, args[0]);
|
|
f64 r = VAR_F(args[1]);
|
|
PyVec2& s = CAST(PyVec2&, args[2]);
|
|
return VAR_T(PyMat3x3, Mat3x3::trs(t, r, s));
|
|
});
|
|
|
|
vm->bind_method<0>(type, "is_affine", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR(self.is_affine());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "inverse_affine", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR_T(PyMat3x3, self.inverse_affine());
|
|
});
|
|
|
|
vm->bind_method<1>(type, "matmul_affine", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyMat3x3& other = CAST(PyMat3x3&, args[1]);
|
|
return VAR_T(PyMat3x3, self.matmul_affine(other));
|
|
});
|
|
|
|
|
|
vm->bind_method<0>(type, "translation", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR_T(PyVec2, self.translation());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "rotation", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR(self.rotation());
|
|
});
|
|
|
|
vm->bind_method<0>(type, "scale", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
return VAR_T(PyVec2, self.scale());
|
|
});
|
|
|
|
vm->bind_method<1>(type, "transform_point", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyVec2& v = CAST(PyVec2&, args[1]);
|
|
return VAR_T(PyVec2, self.transform_point(v));
|
|
});
|
|
|
|
vm->bind_method<1>(type, "transform_vector", [](VM* vm, ArgsView args){
|
|
PyMat3x3& self = _CAST(PyMat3x3&, args[0]);
|
|
PyVec2& v = CAST(PyVec2&, args[1]);
|
|
return VAR_T(PyVec2, self.transform_vector(v));
|
|
});
|
|
}
|
|
};
|
|
|
|
inline PyObject* py_var(VM* vm, Vec2 obj){ return VAR_T(PyVec2, obj); }
|
|
inline PyObject* py_var(VM* vm, const PyVec2& obj){ return VAR_T(PyVec2, obj);}
|
|
|
|
inline PyObject* py_var(VM* vm, Vec3 obj){ return VAR_T(PyVec3, obj); }
|
|
inline PyObject* py_var(VM* vm, const PyVec3& obj){ return VAR_T(PyVec3, obj);}
|
|
|
|
inline PyObject* py_var(VM* vm, const Mat3x3& obj){ return VAR_T(PyMat3x3, obj); }
|
|
inline PyObject* py_var(VM* vm, const PyMat3x3& obj){ return VAR_T(PyMat3x3, obj); }
|
|
|
|
inline void add_module_linalg(VM* vm){
|
|
PyObject* linalg = vm->new_module("linalg");
|
|
PyVec2::register_class(vm, linalg);
|
|
PyVec3::register_class(vm, linalg);
|
|
PyMat3x3::register_class(vm, linalg);
|
|
}
|
|
|
|
static_assert(sizeof(Py_<PyMat3x3>) <= 64);
|
|
|
|
} // namespace pkpy
|