const mineflayer = require('mineflayer'); const { pathfinder, Movements } = require('mineflayer-pathfinder'); const { GoalNear } = require('mineflayer-pathfinder').goals function gotoOwner(bot, context) { let owner = context.owner(); if (!owner) { console.log('Owner is not configured or is offline'); return false; } if (!owner.entity) { console.log('Owner is out of sight'); return false; } let pos = owner.entity.position; bot.pathfinder.setMovements(context.peaceful_tactic); bot.pathfinder.setGoal(new GoalNear(pos.x, pos.y, pos.z, 1)) } module.exports = { gotoOwner };