- Removed dual_noise_demo example as it was deemed unnecessary. - Added perlin_demo example for visualizing Perlin noise. - Updated biome_demo to generate SVG visualizations of tilemaps. - Changed biome properties from thresholds to ratios for better control. - Modified terrain generation logic to accommodate new biome properties. - Improved documentation with detailed API and usage examples. Signed-off-by: szdytom <szdytom@qq.com>
Instructed Project
A MMO RTS programming game that involves writing code to control units, build structures, manage resources, and fight with other players in a multiplayer online environment.
Description
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C++
98.3%
CMake
1.6%