add ranged uniform real sequence
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c4666278c8
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@ -3,6 +3,8 @@
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using namespace std;
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int main() {
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vmake::output(cout, " ", vmake::take(vmake::rng::uniform_ints(1, 10), 10));
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vmake::output(cout, " ", vmake::take(vmake::rng::uniform_ints(1, 10), 15));
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cout << endl;
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vmake::output(cout, " ", vmake::take(vmake::rng::uniform_reals(1., 10.), 5));
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return 0;
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}
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@ -411,6 +411,13 @@ inline auto uniform_ints(Tval l, Tval r) {
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});
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}
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template<typename Tval = double, typename Engine = std::default_random_engine>
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inline auto uniform_reals(Tval l, Tval r) {
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return generate([rng = Engine(), dis = std::uniform_real_distribution<Tval>(l, r)]() mutable {
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return dis(rng);
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});
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}
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}
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template<typename OutputIt, typename Gen>
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