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You have two options to integrate pkpy into your project.
Use the single header file
Download the pocketpy.h
on our GitHub Release page.
And #include
it in your project.
Use CMake
Clone the whole repository as a submodule in your project, You need Python 3 installed on your system because CMakeLists.txt requires it to generate some files.
In your CMakelists.txt, add the following lines:
option(PK_BUILD_STATIC_LIB "Build static library" ON)
add_subdirectory(pocketpy)
target_link_libraries(your_target pocketpy)
These variables can be set to control the build process:
PK_BUILD_STATIC_LIB
- Build the static libraryPK_BUILD_SHARED_LIB
- Build the shared libraryPK_USE_BOX2D
- Build with Box2D module
See CMakeLists.txt for details.
Unity plugin
If you are working with Unity Engine, you can download our plugin PocketPython on the Asset Store.
Compile flags
To compile it with your project, these flags must be set:
--std=c++17
flag must be set- Exception must be enabled
Example
#include "pocketpy.h"
using namespace pkpy;
int main(){
// Create a virtual machine
VM* vm = new VM();
// Hello world!
vm->exec("print('Hello world!')", "main.py", EXEC_MODE);
// Create a list
vm->exec("a = [1, 2, 3]", "main.py", EXEC_MODE);
// Eval the sum of the list
PyObject* result = vm->exec("sum(a)", "<eval>", EVAL_MODE);
std::cout << CAST(int, result); // 6
return 0;
}
Overview
pkpy's C++ interfaces are organized in an object-oriented way.
All classes are located in pkpy
namespace.
The most important class is the VM
class. A VM
instance is a python virtual machine which holds all necessary runtime states, including callstack, modules, variables, etc.
A process can have multiple VM
instances. Each VM
instance is independent from each other.
!!!
Always use C++ new
operator to create a VM
instance.
DO NOT declare it on the stack.
!!!
VM* vm = new VM();
The constructor can take 1 extra parameters.
VM(bool enable_os=true)
enable_os
, whether to enable OS-related features or not. This setting controls the availability of priviledged modules such osio
andos
as well as builtin functionopen
.
When you are done with the VM
instance, use delete
operator to dispose it.
delete vm;
Hook standard buffer
By default, pkpy outputs all messages and errors to stdout
and stderr
.
You can redirect them to your own buffer by setting vm->_stdout
and vm->_stderr
.
These two fields are C function pointers PrintFunc
with the following signature:
typedef void(*PrintFunc)(VM*, const char*, int)