pocketpy/docs/index.md
blueloveTH 920e28cf12 ...
2023-08-03 01:32:19 +08:00

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---
icon: home
label: Welcome
---
# Welcome to pocketpy
pkpy is a lightweight(~10000 LOC) Python interpreter for game scripting, built on C++17 with STL.
It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies.
> **Caution**: pocketpy should not be your first C++ project. Please learn C++ programming, compiling, linking, and debugging before working with pocketpy. There are many resources for this on the net.
## What it looks like
```python
def is_prime(x):
if x < 2:
return False
for i in range(2, x):
if x % i == 0:
return False
return True
primes = [i for i in range(2, 20) if is_prime(i)]
print(primes)
# [2, 3, 5, 7, 11, 13, 17, 19]
```
## Unity plugin
If you are working with [Unity Engine](https://unity.com/), you can download our plugin [PocketPython](https://assetstore.unity.com/packages/tools/visual-scripting/pocketpy-241120) on the Asset Store.
## Sponsor me
You can sponsor me via [Github Sponsors](https://github.com/sponsors/blueloveTH).