BLUELOVETH a415781304 ...
2023-05-29 15:20:45 +08:00

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---
icon: dot
label: 'Bind native function'
order: 60
---
pkpy allows to wrap a function pointer as a python function or method that can be called in python code.
This function pointer has the following signature:
```cpp
typedef PyObject* (*NativeFuncC)(VM*, ArgsView);
```
+ The first argument is the pointer of `VM` instance.
+ The second argument is an array-like object indicates the arguments list. You can use `[]` operator to get the element.
+ The return value is a `PyObject*`, which should not be `nullptr`. If there is no return value, return `vm->None`.
!!!
Native functions do not support keyword arguments.
!!!
### Bind a function
Assume you have a cpp function `bool equals(int a, int b)`.
```cpp
bool equals(int a, int b){
return a == b;
}
```
You can bind it into `test.equals` by using `vm->bind_func<ARGC>`:
```cpp
PyObject* obj = vm->new_module("test");
// v [function name]
vm->bind_func<2>(obj, "equals", [](VM* vm, ArgsView args){
// ^ argument count
int a = CAST(int, args[0]);
int b = CAST(int, args[1]);
bool result = equals(a, b);
return VAR(result);
});
```
+ The first argument is the target object to bind. It can be any python object with an instance dict, such as a module, a class, or an instance.
+ The second argument is the function name.
+ The third argument is the function pointer. We often use lambda expression to wrap it. A non-capturing lambda expression can be converted to a function pointer.
The template argument `ARGC` is the argument count of the function. If the function is variadic, use `-1` as the argument count.
The interpreter will ensure `args.size() == ARGC` and throws `TypeError` if not.
For variadic functions, you need to check `args.size()` manually.
If you want to bind a function into `builtins` module, use `vm->bind_builtin_func<ARGC>` instead.
### Bind a constructor
The constructor of a class is a special function that returns an instance of the class.
It corresponds to the `__new__` magic method in python (not `__init__`).
```cpp
vm->bind_constructor<3>(type, [](VM* vm, ArgsView args){
float x = CAST_F(args[1]);
float y = CAST_F(args[2]);
return VAR(Vec2(x, y));
});
```
### Bind a method
The `vm->bind_method<ARGC>` usage is almost the same as `vm->bind_func<ARGC>`.
The only difference is that `ARGC` in `vm->bind_method<ARGC>` does not include the `self` argument.
```cpp
vm->bind_method<1>("int", "equals", [](VM* vm, ArgsView args){
int self = CAST(int, args[0]);
int other = CAST(int, args[1]);
return VAR(self == other);
});
```
### Bind a magic method
For some magic methods, we provide specialized binding function.
They do not take universal function pointer as argument.
You need to provide the detailed `Type` object and the corresponding function pointer.
```cpp
PyObject* __add__(PyObject* lhs, PyObject* rhs){
int a = CAST(int, lhs);
int b = CAST(int, rhs);
return VAR(a + b);
}
Type type = vm->tp_int;
vm->bind__add__(type, __add__);
```
This specialized binding function has optimizations and result in better performance when calling from python code.
For example, `vm->bind__add__` is preferred over `vm->bind_method<1>(type, "__add__", ...)`.
### Bind a property
You can use `vm->property(...)` to create a `property` object and assign it to an type object.