pocketpy/docs/cheatsheet.md
2024-05-12 20:24:16 +08:00

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---
icon: log
title: 'Cheatsheet'
order: 22
---
## Basics
Setup pocketpy
```cpp
#include "pocketpy.h"
using namespace pkpy;
```
Create a python virtual machine
```cpp
VM* vm = new VM();
```
Dispose a python virtual machine
```cpp
delete vm;
```
Execute a source string
```cpp
vm->exec("print('Hello!')");
```
Evaluate a source string
```cpp
PyVar obj = vm->eval("123");
std::cout << py_cast<int>(vm, obj); // 123
```
Compile a source string into a code object
```cpp
CodeObject_ co = vm->compile("print('Hello!')", "main.py", EXEC_MODE);
```
Execute a compiled code object
```cpp
try{
vm->_exec(co); // may throw
}catch(Exception& e){
std::cerr << e.summary() << std::endl;
}
```
## Interop with native types
Create primitive objects
```cpp
PyVar obj;
obj = py_var(vm, 1); // create a int
obj = py_var(vm, 1.0); // create a float
obj = py_var(vm, "123"); // create a string
obj = py_var(vm, true); // create a bool
```
Create a tuple object
```cpp
// obj = (1, 1.0, '123')
Tuple t(3);
t[0] = py_var(vm, 1);
t[1] = py_var(vm, 1.0);
t[2] = py_var(vm, "123");
PyVar obj = py_var(vm, std::move(t));
```
Create a list object
```cpp
// obj = [1, 1.0, '123']
List t;
t.push_back(py_var(vm, 1));
t.push_back(py_var(vm, 1.0));
t.push_back(py_var(vm, "123"));
PyVar obj = py_var(vm, std::move(t));
```
Create a dict object
```cpp
// obj = {'x': 1, 'y': '123'}
Dict d(vm);
d.set(py_var(vm, "x"), py_var(vm, 1));
d.set(py_var(vm, "y"), py_var(vm, "123"));
PyVar obj = py_var(vm, std::move(d));
```
Get native types from python objects
```cpp
PyVar obj;
i64 a = py_cast<i64>(vm, obj);
f64 b = py_cast<f64>(vm, obj);
Str& c = py_cast<Str&>(vm, obj); // reference cast
bool d = py_cast<bool>(vm, obj);
Tuple& e = py_cast<Tuple&>(vm, obj); // reference cast
List& f = py_cast<List&>(vm, obj); // reference cast
Dict& g = py_cast<Dict&>(vm, obj); // reference cast
```
Get native types without type checking
```cpp
// unsafe version 1 (for int object you must use `_py_cast`)
i64 a = _py_cast<i64>(vm, obj);
f64 b = _py_cast<f64>(vm, obj);
Tuple& c = _py_cast<Tuple&>(vm, obj);
// unsafe version 2 (for others, you can also use `PK_OBJ_GET` macro)
Str& a_ = PK_OBJ_GET(Str, obj);
List& b_ = PK_OBJ_GET(List, obj);
Tuple& c_ = PK_OBJ_GET(Tuple, obj);
```
## Access python types
Access built-in python types
```cpp
PyVar int_t = vm->_t(VM::tp_int);
PyVar float_t = vm->_t(VM::tp_float);
PyVar object_t = vm->_t(VM::tp_object);
PyVar tuple_t = vm->_t(VM::tp_tuple);
PyVar list_t = vm->_t(VM::tp_list);
```
Access user registered types
```cpp
Type voidp_t = vm->_tp_user<VoidP>();
```
Check if an object is a python type
```cpp
PyVar obj;
bool ok = is_type(obj, VM::tp_int); // check if obj is an int
```
Get the type of a python object
```cpp
PyVar obj = py_var(vm, 1);
PyVar t = vm->_t(obj); // <class 'int'>
Type type = vm->_tp(obj); // VM::tp_int
```
Convert a type object into a type index
```cpp
PyVar int_t = vm->_t(VM::tp_int);
Type t = PK_OBJ_GET(Type, int_t);
// t == VM::tp_int
```
## Access attributes
Check an object supports attribute access
```cpp
PyVar obj;
bool ok = !is_tagged(obj) && obj->is_attr_valid();
```
```python
class MyClass:
def __init__(self, x, y):
self.x = x
self.y = y
def sum(self):
return self.x + self.y
```
Get and set attributes
```cpp
PyVar obj = vm->exec("MyClass(1, 2)");
PyVar x = vm->getattr(obj, "x"); // obj.x
vm->setattr(obj, "x", py_var(vm, 3)); // obj.x = 3
```
## Call python functions
```python
def add(a, b):
return a + b
```
Call a function
```cpp
PyVar f_add = vm->eval("add");
PyVar ret = vm->call(f_add, py_var(vm, 1), py_var(vm, 2));
std::cout << py_cast<int>(vm, ret); // 3
```
Call a method
```cpp
PyVar obj = vm->exec("MyClass(1, 2)");
PyVar ret = vm->call_method(obj, "sum");
std::cout << CAST(i64, ret); // 3
```
Cache the name of a function or method to avoid string-based lookup
```cpp
// cache the name "add" to avoid string-based lookup
const static StrName m_sum("sum");
PyVar ret = vm->call_method(obj, m_sum);
```
## Special operations
Compare two python objects
```cpp
PyVar obj1 = py_var(vm, 1);
PyVar obj2 = py_var(vm, 2);
bool ok = vm->py_eq(obj1, obj2);
```
Convert a python object to string
```cpp
PyVar obj = py_var(vm, 123);
std::cout << vm->py_str(obj); // 123
```
Get the string representation of a python object
```cpp
PyVar obj = py_var(vm, "123");
std::cout << vm->py_repr(obj); // "'123'"
```
Get the JSON representation of a python object
```cpp
PyVar obj = py_var(vm, 123);
std::cout << vm->py_json(obj); // "123"
```
Get the hash value of a python object
```cpp
PyVar obj = py_var(vm, 1);
i64 h = vm->py_hash(obj); // 1
```
Get the iterator of a python object
```cpp
PyVar obj = vm->eval("range(3)");
PyVar iter = vm->py_iter(obj);
```
Get the next item of an iterator
```cpp
PyVar obj = vm->py_next(iter);
if(obj == vm->StopIteration){
// end of iteration
}else{
// process obj
}
```
Convert a python iterable to a list
```cpp
PyVar obj = vm->eval("range(3)");
List list = vm->py_list(obj);
```
## Bindings
Bind a native function
```cpp
vm->bind(obj, "add(a: int, b: int) -> int", [](VM* vm, ArgsView args){
int a = py_cast<int>(vm, args[0]);
int b = py_cast<int>(vm, args[1]);
return py_var(vm, a + b);
});
```
Bind a property
```cpp
// getter and setter of property `x`
vm->bind_property(type, "x: int",
[](VM* vm, ArgsView args){
Point& self = PK_OBJ_GET(Point, args[0]);
return VAR(self.x);
},
[](VM* vm, ArgsView args){
Point& self = PK_OBJ_GET(Point, args[0]);
self.x = py_cast<int>(vm, args[1]);
return vm->None;
});
```
## Modules
Create a source module
```cpp
vm->_lazy_modules["test"] = "pi = 3.14";
// import test
// print(test.pi) # 3.14
```
Create a native module
```cpp
PyVar mod = vm->new_module("test");
vm->setattr(mod, "pi", py_var(vm, 3.14));
```