pocketpy/docs/gsoc/ideas.md
2024-02-12 07:22:25 +08:00

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---
icon: light-bulb
order: 0
label: "Project Ideas"
---
### Implement pybind11 for bindings
+ Difficulty Level: 5/5 (Hard)
+ Skill: Advanced C++ with metaprogramming; Python
+ Project Length: Medium (175 hours)
pocketpy has provided a low-level API for creating bindings. It is fast, lightweight and easy to debug.
However, it still requires a lot of boilerplate code to create bindings for complex C++ classes.
The community has long expected a high-level API for creating bindings.
[pybind11](https://github.com/pybind/pybind11)
is the most popular C++ library for creating Python bindings for CPython. A bunch of Python libraries are using it. pybind11 adopts a template metaprogramming approach to automatically generate bindings for C++ classes.
Our goal is to introduce a pybind11 compatible solution to pocketpy as an alternative way to create bindings
for functions and classes.
You can use C\+\+17 features to implement it, instead of C++11 used in pybind11.
### Add `numpy` module
+ Difficulty Level: 4/5 (Intermediate)
+ Skill: Intermediate C++; Python; Linear Algebra
+ Project Length: Medium (175 hours)
Though pocketpy is designed for game scripting,
some people are using it for scientific computing.
It would be nice to have a `numpy` module in pocketpy.
We know `numpy` is a huge project.
Our goal is to implement a most commonly used subset of `numpy` in pocketpy.
You can mix C++ and Python code to simplify the overall workloads.