blueloveTH f16f98fcf8 ...
2023-08-05 15:44:23 +08:00

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---
icon: dot
label: 'Bind native function'
order: 60
---
pkpy allows to wrap a function pointer as a python function or method that can be called in python code.
This function pointer has the following signature:
```cpp
typedef PyObject* (*NativeFuncC)(VM*, ArgsView);
```
+ The first argument is the pointer of `VM` instance.
+ The second argument is an array-like object indicates the arguments list. You can use `[]` operator to get the element.
+ The return value is a `PyObject*`, which should not be `nullptr`. If there is no return value, return `vm->None`.
## Bind a function or method
Use `vm->bind` to bind a function or method.
+ `PyObject* bind(PyObject*, const char* sig, NativeFuncC)`
+ `PyObject* bind(PyObject*, const char* sig, const char* docstring, NativeFuncC)`
```cpp
vm->bind(obj, "add(a: int, b: int) -> int", [](VM* vm, ArgsView args){
int a = CAST(int, args[0]);
int b = CAST(int, args[1]);
return VAR(a + b);
});
// or you can provide a docstring
vm->bind(obj,
"add(a: int, b: int) -> int",
"add two integers", [](VM* vm, ArgsView args){
int a = CAST(int, args[0]);
int b = CAST(int, args[1]);
return VAR(a + b);
});
```
### Bind a magic method
For some magic methods, we provide specialized binding function.
They do not take universal function pointer as argument.
You need to provide the detailed `Type` object and the corresponding function pointer.
```cpp
PyObject* __add__(PyObject* lhs, PyObject* rhs){
int a = CAST(int, lhs);
int b = CAST(int, rhs);
return VAR(a + b);
}
Type type = vm->tp_int;
vm->bind__add__(type, __add__);
```
This specialized binding function has optimizations and result in better performance when calling from python code.
For example, `vm->bind__add__` is preferred over `vm->bind_method<1>(type, "__add__", ...)`.
### Bind a property
a property is a python's `property` that attached to a type instance with a getter and an optional setter. It is a data descriptor. A property redirects attribute access to specific functions.
You can use `@property` to create python property or use `vm->property` to create native property.
Use `vm->bind_property()`, the new style property binding function.
```cpp
struct Point {
PY_CLASS(Point, test, Point);
int x;
int y;
Point(int x, int y) : x(x), y(y) {}
static void _register(VM *vm, auto mod, auto type) {
vm->bind_constructor<3>(type, [](VM *vm, auto args) {
auto x = CAST(i64, args[1]);
auto y = CAST(i64, args[2]);
return VAR_T(Point, x, y);
});
// getter and setter of property `x`
vm->bind_property(type, "x: int",
[](VM* vm, ArgsView args){
Point& self = CAST(Point&, args[0]);
return VAR(self.x);
},
[](VM* vm, ArgsView args){
Point& self = CAST(Point&, args[0]);
self.x = CAST(int, args[1]);
return vm->None;
});
}
};
```
### Old style binding
You may see somewhere in the code that `vm->bind_method<>` or `vm->bind_func<>` is used.
They are old style binding functions and are deprecated.
You should use `vm->bind` instead.