mirror of
https://github.com/pocketpy/pocketpy
synced 2025-10-20 03:20:18 +00:00
207 lines
8.1 KiB
Markdown
207 lines
8.1 KiB
Markdown
# pocketpy: python interpreter in 1 file
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<p>
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<a title="Build" href="https://github.com/blueloveTH/pocketpy/actions/workflows" ><img src="https://github.com/blueloveTH/pocketpy/actions/workflows/main.yml/badge.svg" /></a>
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<a href="https://codecov.io/gh/blueloveTH/pocketpy" >
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<img src="https://codecov.io/gh/blueloveTH/pocketpy/branch/main/graph/badge.svg?token=TI9KAFL0RG"/>
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</a>
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<a href="https://en.wikipedia.org/wiki/C%2B%2B#Standardization">
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<img alt="C++17" src="https://img.shields.io/badge/C%2B%2B-17-blue.svg"></a>
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<a href="https://github.com/blueloveth/pocketpy/blob/main/LICENSE">
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<img alt="GitHub" src="https://img.shields.io/github/license/blueloveth/pocketpy.svg?color=blue"></a>
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<a href="https://github.com/blueloveth/pocketpy/releases">
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<img alt="GitHub release" src="https://img.shields.io/github/release/blueloveth/pocketpy.svg"></a>
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<!-- docs -->
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<a href="https://pocketpy.dev">
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<img alt="Website" src="https://img.shields.io/website/https/pocketpy.dev.svg?down_color=red&down_message=offline&up_color=blue&up_message=online"></a>
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<a title="Discord" href="https://discord.gg/WWaq72GzXv" >
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<img src="https://img.shields.io/discord/1048978026131640390.svg" /></a>
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</p>
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**English |** [**简体中文**](README_zh.md)
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pkpy is a lightweight(~14K LOC) Python interpreter for game scripting, built on C++17 with STL.
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It aims to be an alternative to lua for game scripting, with elegant syntax, powerful features and competitive performance.
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pkpy is extremely easy to embed via a single header file `pocketpy.h`, without external dependencies.
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Please see https://pocketpy.dev for details or try [Live Demo](https://pocketpy.dev/static/web/).
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## Supported Platforms
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pkpy should work on any platform with a C++17 compiler.
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These platforms are officially tested.
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+ Windows 64-bit
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+ Linux 64-bit / 32-bit
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+ macOS 64-bit
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+ Android 64-bit / 32-bit
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+ iOS 64-bit
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+ Emscripten 32-bit
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+ Raspberry Pi OS 64-bit
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## Quick Start
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Download the `pocketpy.h` on our [GitHub Release](https://github.com/blueloveTH/pocketpy/releases) page.
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And `#include` it in your project.
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You can also use cmake to build it from source. See CMakeLists.txt for details.
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These variables can be set to control the build process:
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+ `PK_BUILD_STATIC_LIB` - Build the static library
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+ `PK_BUILD_SHARED_LIB` - Build the shared library
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### Compile Flags
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To compile it with your project, these flags must be set:
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+ `--std=c++17` flag must be set
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+ Exception must be enabled
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+ For MSVC, `/utf-8` flag must be set
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For development build on Linux, use this snippet.
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```bash
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# prerequisites
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sudo apt-get install libc++-dev libc++abi-dev clang
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# build the repo
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bash build.sh
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# unittest
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python scripts/run_tests.py
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```
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### Example
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```cpp
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#include "pocketpy.h"
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using namespace pkpy;
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int main(){
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// Create a virtual machine
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VM* vm = new VM();
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// Hello world!
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vm->exec("print('Hello world!')");
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// Create a list
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vm->exec("a = [1, 2, 3]");
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// Eval the sum of the list
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PyObject* result = vm->eval("sum(a)");
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std::cout << py_cast<int>(vm, result); // 6
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// Bindings
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vm->bind(vm->_main, "add(a: int, b: int)",
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[](VM* vm, ArgsView args){
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int a = py_cast<int>(vm, args[0]);
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int b = py_cast<int>(vm, args[1]);
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return py_var(vm, a + b);
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});
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// Call the function
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PyObject* f_add = vm->_main->attr("add");
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result = vm->call(f_add, py_var(vm, 3), py_var(vm, 7));
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std::cout << py_cast<int>(vm, result); // 10
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// Dispose the virtual machine
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delete vm;
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return 0;
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}
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```
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## Features
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Check this [Cheatsheet](https://reference.pocketpy.dev/python.html)
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for a quick overview of the supported features.
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| Name | Example | Supported |
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| --------------- | ------------------------------- | --------- |
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| If Else | `if..else..elif` | ✅ |
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| Loop | `for/while/break/continue` | ✅ |
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| Function | `def f(x,*args,y=1):` | ✅ |
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| Subclass | `class A(B):` | ✅ |
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| List | `[1, 2, 'a']` | ✅ |
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| ListComp | `[i for i in range(5)]` | ✅ |
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| Slice | `a[1:2], a[:2], a[1:]` | ✅ |
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| Tuple | `(1, 2, 'a')` | ✅ |
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| Dict | `{'a': 1, 'b': 2}` | ✅ |
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| F-String | `f'value is {x}'` | ✅ |
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| Unpacking | `a, b = 1, 2` | ✅ |
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| Star Unpacking | `a, *b = [1, 2, 3]` | ✅ |
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| Exception | `raise/try..catch` | ✅ |
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| Dynamic Code | `eval()/exec()` | ✅ |
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| Reflection | `hasattr()/getattr()/setattr()` | ✅ |
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| Import | `import/from..import` | ✅ |
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| Context Block | `with <expr> as <id>:` | ✅ |
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| Type Annotation | `def f(a:int, b:float=1)` | ✅ |
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| Generator | `yield i` | ✅ |
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| Decorator | `@cache` | ✅ |
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## Performance
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Currently, pkpy is as fast as cpython 3.9.
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Performance results for cpython 3.9 are applicable to for pkpy.
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See https://pocketpy.dev/performance/ for details.
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And these are the results of the primes benchmark on Intel i5-12400F, WSL (Ubuntu 20.04 LTS), which *roughly* reflects the performance among c++, lua, pkpy and cpython.
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| name | version | time | file |
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| ---- | ---- | ---- | ---- |
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| c++ | gnu++11 | `0.104s ■□□□□□□□□□□□□□□□` | [benchmarks/primes.cpp](https://github.com/blueloveTH/pocketpy/blob/3d332a694f99ae2d327e732e7f3e3215bedcb069/benchmarks/primes.cpp) |
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| lua | 5.3.3 | `1.576s ■■■■■■■■■□□□□□□□` | [benchmarks/primes.lua](https://github.com/blueloveTH/pocketpy/blob/3d332a694f99ae2d327e732e7f3e3215bedcb069/benchmarks/primes.lua) |
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| pkpy | 1.2.7 | `2.385s ■■■■■■■■■■■■■□□□` | [benchmarks/primes.py](https://github.com/blueloveTH/pocketpy/blob/3d332a694f99ae2d327e732e7f3e3215bedcb069/benchmarks/primes.py) |
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| cpython | 3.8.10 | `2.871s ■■■■■■■■■■■■■■■■` | [benchmarks/primes.py](https://github.com/blueloveTH/pocketpy/blob/3d332a694f99ae2d327e732e7f3e3215bedcb069/benchmarks/primes.py) |
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## Used By
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| | Description |
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| ------------------------------------------------------------ | ------------------------------------------------------------ |
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| [TIC-80](https://github.com/nesbox/TIC-80) | TIC-80 is a fantasy computer for making, playing and sharing tiny games. |
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| [ct-py](https://github.com/blueloveTH/ct-py) | Ct.py🥕 is cross-platform 2D game framework built on raylib and imgui. |
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| [MiniPythonIDE](https://github.com/CU-Production/MiniPythonIDE) | A python ide base on pocketpy |
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| [py-js](https://github.com/shakfu/py-js) | Python3 externals for Max / MSP |
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Submit a pull request to add your project here.
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## Contribution
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All kinds of contributions are welcome.
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- Submit a Pull Request
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- fix a bug
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- add a new feature
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- Open an Issue
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- any suggestions
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- any questions
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If you find pkpy useful, consider star this repository (●'◡'●)
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## Sponsor me
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You can sponsor me via [Github Sponsors](https://github.com/sponsors/blueloveTH). Your sponsorship will help me develop this project continuously.
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## Reference
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+ [cpython](https://github.com/python/cpython)
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The official implementation of Python programming language.
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+ [byterun](https://www.aosabook.org/en/500L/a-python-interpreter-written-in-python.html)
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An excellent learning material. It illustrates how Python's virtual machine works.
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+ [box2d](https://box2d.org/)
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The world's best 2D physics engine, written by Erin Catto. `box2d` now becomes a built-in module in pkpy `v1.1.3` and later.
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## Star History
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[](https://star-history.com/#blueloveth/pocketpy&Date)
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## License
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[MIT License](http://opensource.org/licenses/MIT)
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