mirror of
https://github.com/pocketpy/pocketpy
synced 2025-10-21 12:00:18 +00:00
44 lines
1.1 KiB
Markdown
44 lines
1.1 KiB
Markdown
# pocketpy
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<p>
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<a title="Build" href="https://github.com/blueloveTH/pocketpy/actions/workflows" ><img src="https://github.com/blueloveTH/pocketpy/actions/workflows/main.yml/badge.svg" /></a>
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<a title="Pub" href="https://pub.dev/packages/pocketpy" ><img src="https://img.shields.io/pub/v/pocketpy" /></a>
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</p>
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> This project is undergoing a major reconstruction!!!
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>
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> Advanced features such as exception, yield/coroutine and complete C bindings support will be added.
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>
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> Interfaces will be changed a lot. Be cautious!
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C++17 header-only Python interpreter for game engines.
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Please see https://pocketpy.dev for detailed documentations.
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## Build From Source (Linux)
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First clone the repository
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```bash
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git clone https://github.com/blueloveTH/pocketpy
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cd pocketpy
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```
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Then run
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```bash
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python3 amalgamate.py
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```
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It will generate `pocketpy.h` and `main.cpp` in `amalgamated/` directory. You can use `main.cpp` to build a REPL console or use `pocketpy.h` to embed it to your game engine.
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## Reference
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+ [cpython](https://github.com/python/cpython)
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+ [byterun](http://qingyunha.github.io/taotao/)
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