3 Commits

Author SHA1 Message Date
7f147a1293
chore: update formatting penalties in .clang-format and clean up .gitignore; remove outdated testing and validation sections from developer guide
Signed-off-by: szdytom <szdytom@qq.com>
2025-08-03 01:03:22 +08:00
1289e99fc3
feat: Refactor biome generation and terrain noise handling
Signed-off-by: szdytom <szdytom@qq.com>
2025-08-01 18:47:55 +08:00
b6656f5023
feat: Add biome-based terrain generation and Perlin noise implementation
- Introduced a new biome system with various biome types and properties.
- Implemented terrain generation using Perlin noise to create diverse landscapes.
- Added examples for basic tilemap generation and biome analysis.
- Created helper functions for displaying tiles and biomes in the console.
- Enhanced the TileMap class to support chunk-based tile management.
- Developed a PerlinNoise class for generating smooth noise patterns.
- Updated generation configuration to include climate parameters for biomes.
- Implemented error handling for out-of-bounds access in TileMap.

Signed-off-by: szdytom <szdytom@qq.com>
2025-08-01 14:28:36 +08:00