instructed/tilemap/examples/CMakeLists.txt
szdytom b6656f5023
feat: Add biome-based terrain generation and Perlin noise implementation
- Introduced a new biome system with various biome types and properties.
- Implemented terrain generation using Perlin noise to create diverse landscapes.
- Added examples for basic tilemap generation and biome analysis.
- Created helper functions for displaying tiles and biomes in the console.
- Enhanced the TileMap class to support chunk-based tile management.
- Developed a PerlinNoise class for generating smooth noise patterns.
- Updated generation configuration to include climate parameters for biomes.
- Implemented error handling for out-of-bounds access in TileMap.

Signed-off-by: szdytom <szdytom@qq.com>
2025-08-01 14:28:36 +08:00

25 lines
959 B
CMake

cmake_minimum_required(VERSION 3.27)
# Examples for the tilemap library
# Each example is built as a separate executable
# Basic demonstration of tilemap generation
add_executable(basic_demo basic_demo.cpp)
target_link_libraries(basic_demo PRIVATE istd_tilemap)
target_include_directories(basic_demo PRIVATE ../include)
# Advanced tilemap features demonstration
add_executable(advanced_demo advanced_demo.cpp)
target_link_libraries(advanced_demo PRIVATE istd_tilemap)
target_include_directories(advanced_demo PRIVATE ../include)
# Basic biome system demonstration
add_executable(biome_demo biome_demo.cpp)
target_link_libraries(biome_demo PRIVATE istd_tilemap)
target_include_directories(biome_demo PRIVATE ../include)
# Advanced biome analysis and visualization
add_executable(advanced_biome_demo advanced_biome_demo.cpp)
target_link_libraries(advanced_biome_demo PRIVATE istd_tilemap)
target_include_directories(advanced_biome_demo PRIVATE ../include)